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Merge branch 'MatInstanceViewer' of https://github.com/Areloch/Torque3D into Preview4_0
Fixed up forward IBL Reimplemented old forward light shader code as a baseline so it can be updated to new PBR math
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commit
e5bbd12d4b
19 changed files with 696 additions and 127 deletions
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@ -32,9 +32,13 @@ function initializeMaterialEditor()
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// Load Properties Window
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exec("~/materialEditor/gui/guiMaterialPropertiesWindow.ed.gui");
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//Material Instance viewer
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exec("~/materialEditor/gui/materialInstancesView.ed.gui");
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// Load Client Scripts.
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exec("./scripts/materialEditor.ed.cs");
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exec("./scripts/materialEditorUndo.ed.cs");
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exec("./scripts/materialInstanceView.ed.cs");
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//exec("./gui/profiles.ed.cs");
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MaterialEditorPreviewWindow.setVisible( false );
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