Merge branch 'MatInstanceViewer' of https://github.com/Areloch/Torque3D into Preview4_0

Fixed up forward IBL
Reimplemented old forward light shader code as a baseline so it can be updated to new PBR math
This commit is contained in:
Areloch 2019-06-27 00:36:56 -05:00
commit e5bbd12d4b
19 changed files with 696 additions and 127 deletions

View file

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function MaterialInstanceFilter::onGainFirstResponder( %this )
{
%this.selectAllText();
}
function MaterialInstanceFilter::onReturn( %this )
{
%text = %this.getText();
if( %text $= "" )
{
%this.reset();
MaterialInstanceViewTree.clearFilterText();
}
else
{
MaterialInstanceViewTree.setFilterText(%text);
}
MaterialInstanceViewTree.buildVisibleTree(true);
}
function MaterialInstanceFilterBtn::onClick(%this)
{
MaterialInstanceFilter.reset();
MaterialInstanceViewTree.clearFilterText();
MaterialInstanceViewTree.buildVisibleTree(true);
}