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Merge branch 'MatInstanceViewer' of https://github.com/Areloch/Torque3D into Preview4_0
Fixed up forward IBL Reimplemented old forward light shader code as a baseline so it can be updated to new PBR math
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commit
e5bbd12d4b
19 changed files with 696 additions and 127 deletions
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@ -40,7 +40,6 @@ class ShaderMaterialParameterHandle;
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class ShaderFeatureConstHandles;
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class CustomMaterial;
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class ShaderConstHandles
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{
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public:
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