Used the math from PathShape updating to standardize updating the transform of the child objects

This commit is contained in:
JeffR 2024-11-17 14:53:04 -06:00
parent 75fb6683f5
commit e56df92002
2 changed files with 27 additions and 34 deletions

View file

@ -40,20 +40,6 @@ new Scene(EditorTemplateLevel) {
rotation = "1 0 0 0";
scale = "1 1 1";
};
new SubScene() {
LevelAsset = "Prototyping:PrefabTestSubScene";
position = "4.38205 -5.66842 1.53303";
scale = "33.0705 24.1137 4.59909";
};
new Trigger() {
dataBlock = "DefaultTrigger";
position = "0 0 -7.19786";
scale = "15.3957 15.3957 15.3957";
firstDataCheck = "1";
};
new Prefab() {
fileName = "data/Prototyping/prefabs/testPrefab.prefab";
};
};
//--- OBJECT WRITE END ---