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Used the math from PathShape updating to standardize updating the transform of the child objects
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2 changed files with 27 additions and 34 deletions
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@ -40,20 +40,6 @@ new Scene(EditorTemplateLevel) {
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rotation = "1 0 0 0";
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scale = "1 1 1";
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};
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new SubScene() {
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LevelAsset = "Prototyping:PrefabTestSubScene";
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position = "4.38205 -5.66842 1.53303";
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scale = "33.0705 24.1137 4.59909";
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};
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new Trigger() {
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dataBlock = "DefaultTrigger";
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position = "0 0 -7.19786";
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scale = "15.3957 15.3957 15.3957";
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firstDataCheck = "1";
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};
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new Prefab() {
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fileName = "data/Prototyping/prefabs/testPrefab.prefab";
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};
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};
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//--- OBJECT WRITE END ---
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