diff --git a/Engine/source/T3D/assets/ImageAsset.h b/Engine/source/T3D/assets/ImageAsset.h index d4de538f7..f53cb4fa0 100644 --- a/Engine/source/T3D/assets/ImageAsset.h +++ b/Engine/source/T3D/assets/ImageAsset.h @@ -304,13 +304,13 @@ if (m##name##AssetId != StringTable->EmptyString())\ #pragma region Arrayed Asset Macros //Arrayed Assets -#define DECLARE_IMAGEASSET_ARRAY(className, name, profile, max) public: \ +#define DECLARE_IMAGEASSET_ARRAY(className, name, max) public: \ static const U32 sm##name##Count = max;\ GFXTexHandle m##name[max];\ StringTableEntry m##name##Name[max]; \ StringTableEntry m##name##AssetId[max];\ AssetPtr m##name##Asset[max];\ - GFXTextureProfile * m##name##Profile = &profile;\ + GFXTextureProfile * m##name##Profile[max];\ public: \ const StringTableEntry get##name##File(const U32& index) const { return m##name##Name[index]; }\ void set##name##File(const FileName &_in, const U32& index) { m##name##Name[index] = StringTable->insert(_in.c_str());}\ @@ -374,7 +374,7 @@ public: \ }\ if (get##name(index) != StringTable->EmptyString() && m##name##Name[index] != StringTable->insert("texhandle"))\ {\ - m##name[index].set(get##name(index), m##name##Profile, avar("%s() - mTextureObject (line %d)", __FUNCTION__, __LINE__));\ + m##name[index].set(get##name(index), m##name##Profile[index], avar("%s() - mTextureObject (line %d)", __FUNCTION__, __LINE__));\ }\ else\ {\ @@ -445,6 +445,15 @@ public: \ return ret;\ } +#define INIT_IMAGEASSET_ARRAY(name, profile, index) \ +{\ + m##name##Name[index] = StringTable->EmptyString(); \ + m##name##AssetId[index] = StringTable->EmptyString(); \ + m##name##Asset[index] = NULL;\ + m##name[index] = NULL;\ + m##name##Profile[index] = &profile;\ +} + #define DEF_IMAGEASSET_ARRAY_BINDS(className,name)\ DefineEngineMethod(className, get##name, const char*, (S32 index), , "get name")\ {\ diff --git a/Engine/source/T3D/fx/splash.cpp b/Engine/source/T3D/fx/splash.cpp index 3ae7e54b4..7cc835c93 100644 --- a/Engine/source/T3D/fx/splash.cpp +++ b/Engine/source/T3D/fx/splash.cpp @@ -98,7 +98,7 @@ SplashData::SplashData() U32 i; for (i = 0; i < NUM_TEX; i++) { - INIT_ASSET_ARRAY(Texture, i); + INIT_IMAGEASSET_ARRAY(Texture, GFXStaticTextureSRGBProfile, i); } for( i=0; i