From f64c7ce7aa07e674f3a98bb230220ff64063d832 Mon Sep 17 00:00:00 2001 From: marauder2k7 Date: Fri, 16 May 2025 16:16:41 +0100 Subject: [PATCH] Update materialDefinition.h the values holding the channel selection were set to floats when they were expecting integer values. --- Engine/source/materials/materialDefinition.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Engine/source/materials/materialDefinition.h b/Engine/source/materials/materialDefinition.h index b76aadd6f..f0045fd10 100644 --- a/Engine/source/materials/materialDefinition.h +++ b/Engine/source/materials/materialDefinition.h @@ -223,10 +223,10 @@ public: bool mDiffuseMapSRGB[MAX_STAGES]; // SRGB diffuse bool mIsSRGb[MAX_STAGES]; // SRGB ORM - F32 mAOChan[MAX_STAGES]; + U32 mAOChan[MAX_STAGES]; bool mInvertRoughness[MAX_STAGES]; - F32 mRoughnessChan[MAX_STAGES]; - F32 mMetalChan[MAX_STAGES]; + U32 mRoughnessChan[MAX_STAGES]; + U32 mMetalChan[MAX_STAGES]; F32 mGlowMul[MAX_STAGES]; /// The strength scalar for the detail normal map.