diff --git a/Engine/source/materials/materialDefinition.h b/Engine/source/materials/materialDefinition.h index b76aadd6f..f0045fd10 100644 --- a/Engine/source/materials/materialDefinition.h +++ b/Engine/source/materials/materialDefinition.h @@ -223,10 +223,10 @@ public: bool mDiffuseMapSRGB[MAX_STAGES]; // SRGB diffuse bool mIsSRGb[MAX_STAGES]; // SRGB ORM - F32 mAOChan[MAX_STAGES]; + U32 mAOChan[MAX_STAGES]; bool mInvertRoughness[MAX_STAGES]; - F32 mRoughnessChan[MAX_STAGES]; - F32 mMetalChan[MAX_STAGES]; + U32 mRoughnessChan[MAX_STAGES]; + U32 mMetalChan[MAX_STAGES]; F32 mGlowMul[MAX_STAGES]; /// The strength scalar for the detail normal map.