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add lod selection for visiblemesh collisions
add box filtering for visiblemesh buildPolyList
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2 changed files with 12 additions and 6 deletions
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@ -205,6 +205,7 @@ protected:
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TSThread* mAmbientThread;
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F32 mAnimOffset;
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F32 mAnimSpeed;
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S16 mCollisionLOD;
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/// The type of mesh data to return for collision queries.
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MeshType mCollisionType;
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