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3 changed files with 1 additions and 663 deletions
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@ -273,6 +273,7 @@ void GFXD3D11ShaderConstBuffer::internalSet(GFXShaderConstHandle* handle, const
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case GFXSCT_Float2:
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if (size > sizeof(Point2F))
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size = _dxHandle->mDesc.size;
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break;
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default:
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break;
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}
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