better handle old style references to named texture targets

This commit is contained in:
AzaezelX 2021-11-04 15:44:43 -05:00
parent 4d56b34bbb
commit e211f502e8
2 changed files with 7 additions and 2 deletions

View file

@ -405,7 +405,12 @@ public: \
else if (m##name##AssetId[index] != StringTable->EmptyString())\
return m##name##AssetId[index];\
else if (m##name##Name[index] != StringTable->EmptyString())\
return StringTable->insert(Platform::makeRelativePathName(m##name##Name[index], Platform::getMainDotCsDir()));\
{\
if (String(m##name##Name[index]).startsWith("#") || String(m##name##Name[index]).startsWith("$"))\
return StringTable->insert(m##name##Name[index]);\
else\
return StringTable->insert(Platform::makeRelativePathName(m##name##Name[index], Platform::getMainDotCsDir()));\
}\
else\
return StringTable->EmptyString();\
}\