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Fixes various reported issues with the ShapeEd update
- Updates addSequence for the TSShapeConstructor so it can properly understand if it's handed an assetId or not, and if it is, stores that as the source data for use later - Has the added benefit of ensuring no erroneous double-ups of data causing accidental overwrites when saving the shapeConstructor because it thinks the data 'changed' - Fixed saving of new added sequences in shape constructor to properly trip whitespace - Adds ability to manually trigger a ShapeAsset to load the shape data - Adjusted the logic for getting a shape/animation asset's constructor when adding a new sequence to avoid false reporting of no constructor existing(by manually loading it) - Fixed formatting on ShapeEd Anim window to properly scale - Added onWake calls for the ShapeEd select and properties windows to better prep them position/extents-wise so they should behave more consistently - Fixed issue of Not closing material editor if it was opened via the Edit Selected Material button in the ShapeEd - Fixed issue of highlighting of material not going away when ShapeEditor is closed
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9 changed files with 91 additions and 50 deletions
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@ -2147,11 +2147,13 @@ DefineTSShapeConstructorMethod(addSequence, bool,
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{
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String srcName;
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String srcPath(source);
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StringTableEntry assetId = StringTable->EmptyString();
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SplitSequencePathAndName(srcPath, srcName);
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if (AssetDatabase.isDeclaredAsset(srcPath))
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{
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StringTableEntry assetId = StringTable->insert(srcPath.c_str());
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assetId = StringTable->insert(srcPath.c_str());
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StringTableEntry assetType = AssetDatabase.getAssetType(assetId);
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if (assetType == StringTable->insert("ShapeAsset"))
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{
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@ -2167,7 +2169,7 @@ DefineTSShapeConstructorMethod(addSequence, bool,
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}
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}
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if (!mShape->addSequence(srcPath, srcName, name, start, end, padRot, padTrans))
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if (!mShape->addSequence(srcPath, assetId, srcName, name, start, end, padRot, padTrans))
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return false;
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ADD_TO_CHANGE_SET();
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