Merge pull request #1552 from Azaezel/aLovelyGlow

should actually let HDR have a say for glows.
This commit is contained in:
Anis 2016-03-21 19:31:21 +01:00
commit e0133384e0

View file

@ -78,7 +78,6 @@ void RenderGlowMgr::GlowMaterialHook::_overrideFeatures( ProcessedMaterial *mat,
// Don't allow fog or HDR encoding on
// the glow materials.
fd.features.removeFeature( MFT_Fog );
fd.features.removeFeature( MFT_HDROut );
fd.features.addFeature( MFT_Imposter );
}