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Adjusting window titles to fit properly
Because of the large width & height of the Arial font at 18 did the window titles not fit properly. Font has been decreased and made bold for the sake of distinction. Additional has the terrainpainter window's position been corrected (terrainEditor.ed.tscript)
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40 changed files with 66 additions and 74 deletions
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@ -23,7 +23,7 @@ $guiContent = new GuiControl(EditorSettingsWindow,EditorGuiGroup) {
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canMaximize = "0";
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minSize = "50 50";
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EdgeSnap = "1";
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text = ":: Editor Settings";
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text = ":: Editor Settings";
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closeCommand = "ESettingsWindow.hideDialog();";
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Margin = "0 0 0 0";
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Padding = "0 0 0 0";
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@ -29,7 +29,7 @@ $guiContent = new GuiControl(ManageBookmarksContainer, EditorGuiGroup) {
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position = "50 90";
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extent = "180 306";
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MinExtent = "120 130";
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text = ":: Camera Bookmark Manager";
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text = ":: Camera Bookmark Manager";
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closeCommand = "EManageBookmarks.hideDialog();";
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EdgeSnap = "0";
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canCollapse = "0";
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@ -27,7 +27,7 @@ $guiContent = new GuiControl(ManageSFXParametersContainer,EditorGuiGroup) {
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minSize = "50 50";
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closeCommand = "EManageSFXParameters.setVisible( false );";
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EdgeSnap = "0";
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text = ":: Audio Parameters";
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text = ":: Audio Parameters";
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Margin = "5 5 5 5";
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Padding = "5 5 5 5";
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AnchorTop = "1";
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@ -30,7 +30,7 @@ $guiContent = new GuiControl(ObjectSnapOptionsContainer, EditorGuiGroup) {
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position = "400 31";
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extent =" 175 267";
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MinExtent = "175 130";
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text = ":: Snap Options";
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text = ":: Snap Options";
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closeCommand = "ESnapOptions.hideDialog();";
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EdgeSnap = "0";
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canCollapse = "0";
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@ -47,7 +47,7 @@ $guiContent = new GuiControl(TerrainPainterContainer,EditorGuiGroup) {
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minSize = "300 160";
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closeCommand = "EPainter.parentGroup.setVisible(false);";
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EdgeSnap = "1";
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text = ":: Terrain Painter - Preview";
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text = ":: Terrain Painter - Preview";
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new GuiContainer(EPainterPreviewCont){
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Docking = "Client";
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@ -293,7 +293,7 @@ $guiContent = new GuiControl(TerrainPainterContainer,EditorGuiGroup) {
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minSize = "152 300";
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closeCommand = "EPainter.parentGroup.setVisible(false);";
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EdgeSnap = "1";
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text = ":: Terrain Painter - Selector";
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text = ":: Terrain Painter - Selector";
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new GuiScrollCtrl( EPainterScroll ) {
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canSaveDynamicFields = "0";
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@ -44,7 +44,7 @@ $guiContent = new GuiControl() {
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closeCommand = "EWInspectorWindow.setVisible(false);";
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minSize = "50 50";
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EdgeSnap = "1";
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text = ":: World Editor - Inspector";
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text = ":: World Editor - Inspector";
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new GuiContainer(EWInspectorContainer) {
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canSaveDynamicFields = "0";
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@ -44,7 +44,7 @@ $guiContent = new GuiControl() {
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minSize = "50 50";
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closeCommand = "EWTreeWindow.setVisible(false);";
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EdgeSnap = "1";
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text = ":: World Edior - Scene Tree";
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text = ":: World Edior - Scene Tree";
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new GuiTabBookCtrl(EditorTreeTabBook) {
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canSaveDynamicFields = "0";
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@ -46,7 +46,7 @@ $guiContent = new GuiControl(TerrainImportGui, EditorGuiGroup) {
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minSize = "4 4";
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closeCommand = "Canvas.popDialog( TerrainImportGui );";
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EdgeSnap = "0";
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text = ":: Import Terrain Height Map";
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text = ":: Import Terrain Height Map";
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new GuiTextEditCtrl() {
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canSaveDynamicFields = "0";
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@ -7,7 +7,7 @@ $guiContent = new GuiControl(TerrainMaterialDlg,EditorGuiGroup) {
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canSaveDynamicFields = "1";
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new GuiWindowCtrl() {
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text = ":: Terrain Materials Editor";
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text = ":: Terrain Materials Editor";
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resizeWidth = "0";
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canMinimize = "0";
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canMaximize = "0";
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@ -596,7 +596,7 @@ function TerrainPainterContainer::maxSize(%this, %window)
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%fixedWindow = EPainterPreview;
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%fluidWindow = EPainter;
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%top = EditorGuiToolbar.extent.y + 6 - 7;
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%top = EditorGuiToolbar.extent.y + 6 - 7 + 24;
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%bottom = %top + 65 - 6;
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%maxHeight = Canvas.extent.y - %top - %bottom;
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