Removes Entity/Component stuff from being behind an experimental flag.

This commit is contained in:
Areloch 2017-10-15 06:03:59 -05:00
parent efbd5fb451
commit df9deea1a8
38 changed files with 181 additions and 737 deletions

View file

@ -32,10 +32,8 @@
#include "platform/profiler.h"
#include "console/consoleTypes.h"
#ifdef TORQUE_EXPERIMENTAL_EC
#include "T3D/components/coreInterfaces.h"
#include "T3D/components/component.h"
#endif
//----------------------------------------------------------------------------
ProcessObject::ProcessObject()
@ -277,12 +275,10 @@ void ProcessList::advanceObjects()
onTickObject(pobj);
}
#ifdef TORQUE_EXPERIMENTAL_EC
for (U32 i = 0; i < UpdateInterface::all.size(); i++)
{
UpdateInterface::all[i]->processTick();
}
#endif
mTotalTicks++;