diff --git a/Engine/source/T3D/gameTSCtrl.cpp b/Engine/source/T3D/gameTSCtrl.cpp index f2e1f0b7a..22ae4a288 100644 --- a/Engine/source/T3D/gameTSCtrl.cpp +++ b/Engine/source/T3D/gameTSCtrl.cpp @@ -240,31 +240,6 @@ void GameTSCtrl::renderWorld(const RectI &updateRect) GameRenderWorld(); } -//--------------------------------------------------------------------------- -void GameTSCtrl::makeScriptCall(const char *func, const GuiEvent &evt) const -{ - // write screen position - char *sp = Con::getArgBuffer(32); - dSprintf(sp, 32, "%d %d", evt.mousePoint.x, evt.mousePoint.y); - - // write world position - char *wp = Con::getArgBuffer(32); - Point3F camPos; - mLastCameraQuery.cameraMatrix.getColumn(3, &camPos); - dSprintf(wp, 32, "%g %g %g", camPos.x, camPos.y, camPos.z); - - // write click vector - char *vec = Con::getArgBuffer(32); - Point3F fp(evt.mousePoint.x, evt.mousePoint.y, 1.0); - Point3F ray; - unproject(fp, &ray); - ray -= camPos; - ray.normalizeSafe(); - dSprintf(vec, 32, "%g %g %g", ray.x, ray.y, ray.z); - - Con::executef( (SimObject*)this, func, sp, wp, vec ); -} - //------------------------------------------------------------------------------ void GameTSCtrl::sendMouseEvent(const char *name, const GuiEvent &event) { diff --git a/Engine/source/T3D/gameTSCtrl.h b/Engine/source/T3D/gameTSCtrl.h index 72f2b2633..765a09430 100644 --- a/Engine/source/T3D/gameTSCtrl.h +++ b/Engine/source/T3D/gameTSCtrl.h @@ -39,8 +39,6 @@ class GameTSCtrl : public GuiTSCtrl private: typedef GuiTSCtrl Parent; - void makeScriptCall(const char *func, const GuiEvent &evt) const; - void sendMouseEvent(const char *name, const GuiEvent &evt); protected: