Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into BugfixQOL_20210909

This commit is contained in:
Areloch 2021-09-10 02:20:13 -05:00
commit dec9f54a9b
322 changed files with 10473 additions and 10241 deletions

View file

@ -2861,17 +2861,17 @@ void WorldEditor::initPersistFields()
//------------------------------------------------------------------------------
// These methods are needed for the console interfaces.
void WorldEditor::ignoreObjClass( U32 argc, ConsoleValueRef *argv )
void WorldEditor::ignoreObjClass( U32 argc, ConsoleValue *argv )
{
for(S32 i = 2; i < argc; i++)
{
ClassInfo::Entry * entry = getClassEntry(argv[i]);
ClassInfo::Entry * entry = getClassEntry(argv[i].getString());
if(entry)
entry->mIgnoreCollision = true;
else
{
entry = new ClassInfo::Entry;
entry->mName = StringTable->insert(argv[i]);
entry->mName = StringTable->insert(argv[i].getString());
entry->mIgnoreCollision = true;
if(!addClassEntry(entry))
delete entry;

View file

@ -76,7 +76,7 @@ class WorldEditor : public EditTSCtrl
Point3F p2;
};
void ignoreObjClass(U32 argc, ConsoleValueRef* argv);
void ignoreObjClass(U32 argc, ConsoleValue* argv);
void clearIgnoreList();
static bool setObjectsUseBoxCenter( void *object, const char *index, const char *data ) { static_cast<WorldEditor*>(object)->setObjectsUseBoxCenter( dAtob( data ) ); return false; };