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fix guishapeedpreview not displaying IBL
note this *does* require a baked skylight in the main scene todo: track down why a similar protocol does not operate for guimaterialpreview and guiobjectview
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6 changed files with 24 additions and 0 deletions
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@ -378,6 +378,7 @@ public:
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/// Invokes a cubemap bake action for this probe
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/// </summary>
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void bake();
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ProbeInfo* getProbeInfo() { return &mProbeInfo; }
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};
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typedef ReflectionProbe::ProbeInfo::ProbeShapeType ReflectProbeType;
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