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https://github.com/TorqueGameEngines/Torque3D.git
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Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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82 changed files with 2082 additions and 1035 deletions
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@ -32,9 +32,8 @@ main(int argc, char *argv[])
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if(base_path == NULL){
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find base path: %s\n",
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SDL_GetError());
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return 0;
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return 1;
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}
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SDL_Log("base path: '%s'\n", base_path);
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SDL_free(base_path);
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@ -42,7 +41,7 @@ main(int argc, char *argv[])
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if(pref_path == NULL){
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find pref path: %s\n",
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SDL_GetError());
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return 0;
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return 1;
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}
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SDL_Log("pref path: '%s'\n", pref_path);
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SDL_free(pref_path);
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