Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake

This commit is contained in:
Thomas "elfprince13" Dickerson 2017-01-13 10:42:52 -05:00
parent 0c6174b045
commit de53ac86c7
82 changed files with 2082 additions and 1035 deletions

View file

@ -77,9 +77,14 @@ main(int argc, char *argv[])
while (SDL_PollEvent(&event)) {
SDLTest_CommonEvent(state, &event, &done);
if (event.type == SDL_DROPFILE) {
if (event.type == SDL_DROPBEGIN) {
SDL_Log("Drop beginning on window %u", (unsigned int) event.drop.windowID);
} else if (event.type == SDL_DROPCOMPLETE) {
SDL_Log("Drop complete on window %u", (unsigned int) event.drop.windowID);
} else if ((event.type == SDL_DROPFILE) || (event.type == SDL_DROPTEXT)) {
const char *typestr = (event.type == SDL_DROPFILE) ? "File" : "Text";
char *dropped_filedir = event.drop.file;
SDL_Log("File dropped on window: %s", dropped_filedir);
SDL_Log("%s dropped on window %u: %s", typestr, (unsigned int) event.drop.windowID, dropped_filedir);
SDL_free(dropped_filedir);
}
}