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Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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82 changed files with 2082 additions and 1035 deletions
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Engine/lib/sdl/build-scripts/gcc-fat.sh
Normal file → Executable file
8
Engine/lib/sdl/build-scripts/gcc-fat.sh
Normal file → Executable file
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@ -6,15 +6,15 @@
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DEVELOPER="`xcode-select -print-path`/Platforms/MacOSX.platform/Developer"
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# Intel 32-bit compiler flags (10.5 runtime compatibility)
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GCC_COMPILE_X86="gcc -arch i386 -mmacosx-version-min=10.5 \
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# Intel 32-bit compiler flags (10.6 runtime compatibility)
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GCC_COMPILE_X86="gcc -arch i386 -mmacosx-version-min=10.6 \
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-I/usr/local/include"
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GCC_LINK_X86="-mmacosx-version-min=10.5"
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GCC_LINK_X86="-mmacosx-version-min=10.6"
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# Intel 64-bit compiler flags (10.6 runtime compatibility)
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GCC_COMPILE_X64="gcc -arch x86_64 -mmacosx-version-min=10.6 \
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-DMAC_OS_X_VERSION_MIN_REQUIRED=1050 \
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-DMAC_OS_X_VERSION_MIN_REQUIRED=1060 \
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-I/usr/local/include"
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GCC_LINK_X64="-mmacosx-version-min=10.6"
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