fix metal sound entry for playerdata

This commit is contained in:
AzaezelX 2021-11-30 18:19:58 -06:00
parent 3c30a905c3
commit de379f8b25

View file

@ -946,7 +946,7 @@ $rigidEntriesList = $rigidEntriesList SPC "waterWakeSound waterWakeSoundAsset";
T3Dpre4ProjectImporter::genProcessor("RigidShapeData",$rigidEntriesList);
// - PlayerData
$PlayerEntriesList = "shapeFP shapeFPAsset shapeNameFP shapeFPAsset";
$PlayerEntriesList = $PlayerEntriesList SPC "FootSoftSound FootSoftAsset FootHardSound FootHardAsset FootMetalSound FootMetal";
$PlayerEntriesList = $PlayerEntriesList SPC "FootSoftSound FootSoftAsset FootHardSound FootHardAsset FootMetalSound FootMetalAsset";
$PlayerEntriesList = $PlayerEntriesList SPC "FootSnowSound FootSnowAsset FootShallowSound FootShallowSplashAsset";
$PlayerEntriesList = $PlayerEntriesList SPC "FootWadingSound FootWadingAsset FootUnderwaterSound FootUnderWaterAsset";
$PlayerEntriesList = $PlayerEntriesList SPC "FootBubblesSound FootBubblesAsset movingBubblesSound MoveBubblesAsset";