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Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
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73 changed files with 4468 additions and 1876 deletions
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@ -56,13 +56,18 @@ public:
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static void initPersistFields();
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virtual void copyTo(SimObject* object);
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virtual void initializeAsset();
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void setScriptFile(const char* pScriptFile);
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inline StringTableEntry getScriptFile(void) const { return mScriptFile; };
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/// Declare Console Object.
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DECLARE_CONOBJECT(PostEffectAsset);
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protected:
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virtual void onAssetRefresh(void) {}
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virtual void initializeAsset();
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virtual void onAssetRefresh(void);
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static bool setScriptFile(void *obj, const char *index, const char *data) { static_cast<PostEffectAsset*>(obj)->setScriptFile(data); return false; }
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static const char* getScriptFile(void* obj, const char* data) { return static_cast<PostEffectAsset*>(obj)->getScriptFile(); }
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};
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DefineConsoleType(TypePostEffectAssetPtr, PostEffectAsset)
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