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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-28 07:45:40 +00:00
Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
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parent
ba2e9f1547
commit
ddfc416418
73 changed files with 4468 additions and 1876 deletions
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@ -92,8 +92,8 @@ ConsoleSetType(TypeGUIAssetPtr)
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GUIAsset::GUIAsset()
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{
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mScriptFilePath = StringTable->EmptyString();
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mGUIFilePath = StringTable->EmptyString();
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mScriptFile = StringTable->EmptyString();
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mGUIFile = StringTable->EmptyString();
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}
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//-----------------------------------------------------------------------------
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@ -113,8 +113,11 @@ void GUIAsset::initPersistFields()
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// Call parent.
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Parent::initPersistFields();
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addField("scriptFilePath", TypeString, Offset(mScriptFilePath, GUIAsset), "Path to the script file for the gui");
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addField("GUIFilePath", TypeString, Offset(mGUIFilePath, GUIAsset), "Path to the gui file");
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addProtectedField("scriptFile", TypeAssetLooseFilePath, Offset(mScriptFile, GUIAsset),
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&setScriptFile, &getScriptFile, "Path to the script file for the gui");
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addProtectedField("GUIFile", TypeAssetLooseFilePath, Offset(mGUIFile, GUIAsset),
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&setScriptFile, &getScriptFile, "Path to the gui file");
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}
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//------------------------------------------------------------------------------
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@ -127,20 +130,66 @@ void GUIAsset::copyTo(SimObject* object)
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void GUIAsset::initializeAsset()
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{
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if (Platform::isFile(mGUIFilePath))
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Con::executeFile(mGUIFilePath, false, false);
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mGUIFile = expandAssetFilePath(mGUIFile);
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if (Platform::isFile(mScriptFilePath))
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Con::executeFile(mScriptFilePath, false, false);
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if (Platform::isFile(mGUIFile))
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Con::executeFile(mGUIFile, false, false);
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mScriptFile = expandAssetFilePath(mScriptFile);
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if (Platform::isFile(mScriptFile))
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Con::executeFile(mScriptFile, false, false);
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}
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void GUIAsset::onAssetRefresh()
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{
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if (Platform::isFile(mGUIFilePath))
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Con::executeFile(mGUIFilePath, false, false);
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mGUIFile = expandAssetFilePath(mGUIFile);
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if (Platform::isFile(mScriptFilePath))
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Con::executeFile(mScriptFilePath, false, false);
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if (Platform::isFile(mGUIFile))
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Con::executeFile(mGUIFile, false, false);
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mScriptFile = expandAssetFilePath(mScriptFile);
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if (Platform::isFile(mScriptFile))
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Con::executeFile(mScriptFile, false, false);
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}
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void GUIAsset::setGUIFile(const char* pScriptFile)
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{
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// Sanity!
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AssertFatal(pScriptFile != NULL, "Cannot use a NULL gui file.");
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// Fetch image file.
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pScriptFile = StringTable->insert(pScriptFile);
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// Ignore no change,
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if (pScriptFile == mGUIFile)
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return;
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// Update.
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mGUIFile = getOwned() ? expandAssetFilePath(pScriptFile) : StringTable->insert(pScriptFile);
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// Refresh the asset.
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refreshAsset();
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}
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void GUIAsset::setScriptFile(const char* pScriptFile)
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{
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// Sanity!
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AssertFatal(pScriptFile != NULL, "Cannot use a NULL script file.");
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// Fetch image file.
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pScriptFile = StringTable->insert(pScriptFile);
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// Ignore no change,
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if (pScriptFile == mScriptFile)
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return;
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// Update.
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mScriptFile = getOwned() ? expandAssetFilePath(pScriptFile) : StringTable->insert(pScriptFile);
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// Refresh the asset.
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refreshAsset();
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}
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//-----------------------------------------------------------------------------
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