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https://github.com/TorqueGameEngines/Torque3D.git
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update sdl to 2.32.6
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parent
e557f5962b
commit
ddc1f8c1e2
1339 changed files with 53966 additions and 19207 deletions
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@ -1,5 +1,5 @@
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/*
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -14,6 +14,7 @@
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#include "SDL_config.h"
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#include "SDL.h"
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#include "SDL_test.h"
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static int total_channels;
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static int active_channel;
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@ -141,11 +142,22 @@ fill_buffer(void *unused, Uint8 *stream, int len)
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int main(int argc, char *argv[])
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{
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int i;
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SDLTest_CommonState *state;
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state = SDLTest_CommonCreateState(argv, SDL_INIT_AUDIO);
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if (!state) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDLTest_CommonCreateState failed: %s\n", SDL_GetError());
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return 1;
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}
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/* Enable standard application logging */
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SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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if (SDL_Init(SDL_INIT_AUDIO) < 0) {
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if (!SDLTest_CommonDefaultArgs(state, argc, argv)) {
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return 1;
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}
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if (!SDLTest_CommonInit(state)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
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return 1;
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}
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@ -204,7 +216,7 @@ int main(int argc, char *argv[])
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SDL_CloseAudioDevice(dev);
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}
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SDL_Quit();
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SDLTest_CommonQuit(state);
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return 0;
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}
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