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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-16 00:54:54 +00:00
update sdl to 2.32.6
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parent
e557f5962b
commit
ddc1f8c1e2
1339 changed files with 53966 additions and 19207 deletions
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@ -1,5 +1,5 @@
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/*
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -178,7 +178,7 @@ PrintUsage(char *argv0)
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SDL_Log("\n");
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}
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void loop()
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void loop(void)
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{
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SDL_Event event;
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@ -311,21 +311,21 @@ int main(int argc, char **argv)
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}
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RawMooseData = (Uint8 *)SDL_malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
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if (RawMooseData == NULL) {
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if (!RawMooseData) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't allocate memory for movie !\n");
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quit(1);
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}
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/* load the trojan moose images */
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filename = GetResourceFilename(NULL, "moose.dat");
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if (filename == NULL) {
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if (!filename) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory\n");
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SDL_free(RawMooseData);
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return -1;
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}
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handle = SDL_RWFromFile(filename, "rb");
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SDL_free(filename);
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if (handle == NULL) {
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if (!handle) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !\n");
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SDL_free(RawMooseData);
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quit(2);
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@ -343,21 +343,21 @@ int main(int argc, char **argv)
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SDL_WINDOWPOS_UNDEFINED,
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window_w, window_h,
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SDL_WINDOW_RESIZABLE);
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if (window == NULL) {
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if (!window) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create window: %s\n", SDL_GetError());
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SDL_free(RawMooseData);
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quit(4);
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}
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renderer = SDL_CreateRenderer(window, -1, 0);
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if (renderer == NULL) {
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if (!renderer) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create renderer: %s\n", SDL_GetError());
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SDL_free(RawMooseData);
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quit(4);
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}
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MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
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if (MooseTexture == NULL) {
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if (!MooseTexture) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s\n", SDL_GetError());
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SDL_free(RawMooseData);
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quit(5);
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