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https://github.com/TorqueGameEngines/Torque3D.git
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update sdl to 2.32.6
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parent
e557f5962b
commit
ddc1f8c1e2
1339 changed files with 53966 additions and 19207 deletions
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@ -1,5 +1,5 @@
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/*
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -46,7 +46,7 @@ quit(int rc)
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}
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static void
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close_audio()
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close_audio(void)
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{
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if (device != 0) {
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SDL_CloseAudioDevice(device);
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@ -55,7 +55,7 @@ close_audio()
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}
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static void
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open_audio()
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open_audio(void)
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{
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/* Initialize fillerup() variables */
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device = SDL_OpenAudioDevice(NULL, SDL_FALSE, &wave.spec, NULL, 0);
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@ -70,7 +70,7 @@ open_audio()
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}
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#ifndef __EMSCRIPTEN__
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static void reopen_audio()
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static void reopen_audio(void)
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{
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close_audio();
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open_audio();
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@ -103,7 +103,7 @@ fillerup(void *unused, Uint8 *stream, int len)
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static int done = 0;
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#ifdef __EMSCRIPTEN__
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void loop()
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void loop(void)
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{
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if (done || (SDL_GetAudioDeviceStatus(device) != SDL_AUDIO_PLAYING)) {
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emscripten_cancel_main_loop();
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@ -127,7 +127,7 @@ int main(int argc, char *argv[])
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filename = GetResourceFilename(argc > 1 ? argv[1] : NULL, "sample.wav");
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if (filename == NULL) {
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if (!filename) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s\n", SDL_GetError());
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quit(1);
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}
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