mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-27 23:35:45 +00:00
update sdl to 2.32.6
This commit is contained in:
parent
e557f5962b
commit
ddc1f8c1e2
1339 changed files with 53966 additions and 19207 deletions
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -28,7 +28,7 @@
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/* #define DEBUG_TIMERS */
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#if !defined(__EMSCRIPTEN__) || !SDL_THREADS_DISABLED
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#if !defined(__EMSCRIPTEN__) || !defined(SDL_THREADS_DISABLED)
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typedef struct _SDL_Timer
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{
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@ -173,7 +173,7 @@ static int SDLCALL SDL_TimerThread(void *_data)
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current->scheduled = tick + interval;
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SDL_AddTimerInternal(data, current);
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} else {
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if (freelist_head == NULL) {
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if (!freelist_head) {
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freelist_head = current;
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}
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if (freelist_tail) {
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@ -298,7 +298,7 @@ SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *para
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SDL_RemoveTimer(timer->timerID);
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} else {
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timer = (SDL_Timer *)SDL_malloc(sizeof(*timer));
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if (timer == NULL) {
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if (!timer) {
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SDL_OutOfMemory();
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return 0;
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}
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@ -311,7 +311,7 @@ SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *para
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SDL_AtomicSet(&timer->canceled, 0);
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entry = (SDL_TimerMap *)SDL_malloc(sizeof(*entry));
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if (entry == NULL) {
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if (!entry) {
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SDL_free(timer);
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SDL_OutOfMemory();
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return 0;
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@ -424,7 +424,7 @@ SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *para
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SDL_TimerMap *entry;
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entry = (SDL_TimerMap *)SDL_malloc(sizeof(*entry));
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if (entry == NULL) {
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if (!entry) {
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SDL_OutOfMemory();
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return 0;
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}
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -20,7 +20,7 @@
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*/
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#include "../../SDL_internal.h"
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#if SDL_TIMER_OS2
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#ifdef SDL_TIMER_OS2
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#include "SDL_timer.h"
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#include "../../core/os2/SDL_os2.h"
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -34,6 +34,8 @@
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static uint64_t start;
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static SDL_bool ticks_started = SDL_FALSE;
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static Uint64 BUSCLK_MS = (kBUSCLK / 1000);
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void SDL_TicksInit(void)
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{
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if (ticks_started) {
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@ -58,7 +60,7 @@ Uint64 SDL_GetTicks64(void)
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}
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now = GetTimerSystemTime();
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return (Uint64)((now - start) / (kBUSCLK / CLOCKS_PER_SEC));
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return (Uint64)((now - start) / BUSCLK_MS);
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}
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Uint64 SDL_GetPerformanceCounter(void)
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -30,45 +30,42 @@
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#include <time.h>
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#include <sys/time.h>
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#include <pspthreadman.h>
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#include <psprtc.h>
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static struct timeval start;
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static SDL_bool ticks_started = SDL_FALSE;
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static Uint64 start_tick;
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static Uint64 PSP_Ticks(void)
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{
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Uint64 ticks;
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sceRtcGetCurrentTick(&ticks);
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return ticks;
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}
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void SDL_TicksInit(void)
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{
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if (ticks_started) {
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return;
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if (start_tick == 0) {
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start_tick = PSP_Ticks();
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}
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ticks_started = SDL_TRUE;
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gettimeofday(&start, NULL);
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}
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void SDL_TicksQuit(void)
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{
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ticks_started = SDL_FALSE;
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}
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/* return ticks as milliseconds */
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Uint64 SDL_GetTicks64(void)
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{
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struct timeval now;
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if (!ticks_started) {
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SDL_TicksInit();
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}
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gettimeofday(&now, NULL);
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return (Uint64)(((Sint64)(now.tv_sec - start.tv_sec) * 1000) + ((now.tv_usec - start.tv_usec) / 1000));
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return (PSP_Ticks() - start_tick) / 1000ULL;
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}
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Uint64 SDL_GetPerformanceCounter(void)
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{
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return SDL_GetTicks64();
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return PSP_Ticks();
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}
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Uint64 SDL_GetPerformanceFrequency(void)
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{
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return 1000;
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return sceRtcGetTickResolution();
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}
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void SDL_Delay(Uint32 ms)
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -46,7 +46,7 @@
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Also added OS X Monotonic clock support
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Based on work in https://github.com/ThomasHabets/monotonic_clock
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*/
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#if HAVE_NANOSLEEP || HAVE_CLOCK_GETTIME
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#if defined(HAVE_NANOSLEEP) || defined(HAVE_CLOCK_GETTIME)
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#include <time.h>
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#endif
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#ifdef __APPLE__
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@ -54,7 +54,7 @@
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#endif
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/* Use CLOCK_MONOTONIC_RAW, if available, which is not subject to adjustment by NTP */
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#if HAVE_CLOCK_GETTIME
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#ifdef HAVE_CLOCK_GETTIME
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#ifdef CLOCK_MONOTONIC_RAW
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#define SDL_MONOTONIC_CLOCK CLOCK_MONOTONIC_RAW
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#else
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@ -63,7 +63,7 @@
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#endif
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/* The first ticks value of the application */
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#if HAVE_CLOCK_GETTIME
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#ifdef HAVE_CLOCK_GETTIME
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static struct timespec start_ts;
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#elif defined(__APPLE__)
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static uint64_t start_mach;
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ticks_started = SDL_TRUE;
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/* Set first ticks value */
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#if HAVE_CLOCK_GETTIME
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#ifdef HAVE_CLOCK_GETTIME
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if (clock_gettime(SDL_MONOTONIC_CLOCK, &start_ts) == 0) {
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has_monotonic_time = SDL_TRUE;
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} else
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@ -108,7 +108,7 @@ Uint64 SDL_GetTicks64(void)
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}
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if (has_monotonic_time) {
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#if HAVE_CLOCK_GETTIME
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#ifdef HAVE_CLOCK_GETTIME
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struct timespec now;
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clock_gettime(SDL_MONOTONIC_CLOCK, &now);
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return (Uint64)(((Sint64)(now.tv_sec - start_ts.tv_sec) * 1000) + ((now.tv_nsec - start_ts.tv_nsec) / 1000000));
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@ -134,7 +134,7 @@ Uint64 SDL_GetPerformanceCounter(void)
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}
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if (has_monotonic_time) {
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#if HAVE_CLOCK_GETTIME
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#ifdef HAVE_CLOCK_GETTIME
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struct timespec now;
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clock_gettime(SDL_MONOTONIC_CLOCK, &now);
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@ -165,7 +165,7 @@ Uint64 SDL_GetPerformanceFrequency(void)
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}
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if (has_monotonic_time) {
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#if HAVE_CLOCK_GETTIME
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#ifdef HAVE_CLOCK_GETTIME
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return 1000000000;
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#elif defined(__APPLE__)
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Uint64 freq = mach_base_info.denom;
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{
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int was_error;
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#if HAVE_NANOSLEEP
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#ifdef HAVE_NANOSLEEP
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struct timespec elapsed, tv;
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#else
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struct timeval tv;
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@ -198,7 +198,7 @@ void SDL_Delay(Uint32 ms)
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#endif
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/* Set the timeout interval */
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#if HAVE_NANOSLEEP
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#ifdef HAVE_NANOSLEEP
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elapsed.tv_sec = ms / 1000;
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elapsed.tv_nsec = (ms % 1000) * 1000000;
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#else
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@ -207,7 +207,7 @@ void SDL_Delay(Uint32 ms)
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do {
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errno = 0;
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#if HAVE_NANOSLEEP
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#ifdef HAVE_NANOSLEEP
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tv.tv_sec = elapsed.tv_sec;
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tv.tv_nsec = elapsed.tv_nsec;
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was_error = nanosleep(&tv, &elapsed);
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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