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https://github.com/TorqueGameEngines/Torque3D.git
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update sdl to 2.32.6
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parent
e557f5962b
commit
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1339 changed files with 53966 additions and 19207 deletions
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -20,9 +20,9 @@
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*/
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/**
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* \file SDL_platform.h
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* # CategoryPlatform
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*
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* Try to get a standard set of platform defines.
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* Try to get a standard set of platform defines.
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*/
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#ifndef SDL_platform_h_
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@ -73,7 +73,13 @@
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#if defined(__APPLE__)
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/* lets us know what version of Mac OS X we're compiling on */
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#include <AvailabilityMacros.h>
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#ifndef __has_extension /* Older compilers don't support this */
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#define __has_extension(x) 0
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#include <TargetConditionals.h>
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#undef __has_extension
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#else
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#include <TargetConditionals.h>
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#endif
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/* Fix building with older SDKs that don't define these
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See this for more information:
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@ -166,6 +172,12 @@
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#define WINAPI_FAMILY_WINRT 0
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#endif /* HAVE_WINAPIFAMILY_H */
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#if (HAVE_WINAPIFAMILY_H) && defined(WINAPI_FAMILY_PHONE_APP)
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#define SDL_WINAPI_FAMILY_PHONE (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
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#else
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#define SDL_WINAPI_FAMILY_PHONE 0
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#endif
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#if WINAPI_FAMILY_WINRT
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#undef __WINRT__
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#define __WINRT__ 1
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@ -193,8 +205,10 @@
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#undef __GDK__
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#define __GDK__ 1
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#endif
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#if defined(__PSP__)
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#if defined(__PSP__) || defined(__psp__)
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#ifdef __PSP__
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#undef __PSP__
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#endif
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#define __PSP__ 1
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#endif
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#if defined(PS2)
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