mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 14:44:36 +00:00
update sdl to 2.32.6
This commit is contained in:
parent
e557f5962b
commit
ddc1f8c1e2
1339 changed files with 53966 additions and 19207 deletions
|
|
@ -57,13 +57,13 @@ initializeTexture(SDL_Renderer *renderer)
|
|||
{
|
||||
SDL_Surface *bmp_surface;
|
||||
bmp_surface = SDL_LoadBMP("stroke.bmp");
|
||||
if (bmp_surface == NULL) {
|
||||
if (!bmp_surface) {
|
||||
fatalError("could not load stroke.bmp");
|
||||
}
|
||||
brush =
|
||||
SDL_CreateTextureFromSurface(renderer, bmp_surface);
|
||||
SDL_FreeSurface(bmp_surface);
|
||||
if (brush == NULL) {
|
||||
if (!brush) {
|
||||
fatalError("could not create brush texture");
|
||||
}
|
||||
/* additive blending -- laying strokes on top of eachother makes them brighter */
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue