update sdl to 2.32.6

This commit is contained in:
AzaezelX 2025-05-24 13:39:03 -05:00
parent e557f5962b
commit ddc1f8c1e2
1339 changed files with 53966 additions and 19207 deletions

View file

@ -165,7 +165,7 @@ loadFont(void)
{
SDL_Surface *surface = SDL_LoadBMP("kromasky_16x16.bmp");
if (surface == NULL) {
if (!surface) {
printf("Error loading bitmap: %s\n", SDL_GetError());
return 0;
} else {
@ -183,7 +183,7 @@ loadFont(void)
SDL_BlitSurface(surface, NULL, converted, NULL);
/* create our texture */
texture = SDL_CreateTextureFromSurface(renderer, converted);
if (texture == NULL) {
if (!texture) {
printf("texture creation failed: %s\n", SDL_GetError());
} else {
/* set blend mode for our texture */
@ -196,7 +196,7 @@ loadFont(void)
}
void
draw()
draw(void)
{
SDL_SetRenderDrawColor(renderer, bg_color.r, bg_color.g, bg_color.b, bg_color.a);
SDL_RenderClear(renderer);