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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 07:04:36 +00:00
update sdl to 2.32.6
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parent
e557f5962b
commit
ddc1f8c1e2
1339 changed files with 53966 additions and 19207 deletions
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@ -165,7 +165,7 @@ loadFont(void)
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{
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SDL_Surface *surface = SDL_LoadBMP("kromasky_16x16.bmp");
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if (surface == NULL) {
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if (!surface) {
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printf("Error loading bitmap: %s\n", SDL_GetError());
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return 0;
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} else {
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@ -183,7 +183,7 @@ loadFont(void)
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SDL_BlitSurface(surface, NULL, converted, NULL);
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/* create our texture */
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texture = SDL_CreateTextureFromSurface(renderer, converted);
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if (texture == NULL) {
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if (!texture) {
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printf("texture creation failed: %s\n", SDL_GetError());
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} else {
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/* set blend mode for our texture */
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@ -196,7 +196,7 @@ loadFont(void)
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}
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void
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draw()
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draw(void)
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{
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SDL_SetRenderDrawColor(renderer, bg_color.r, bg_color.g, bg_color.b, bg_color.a);
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SDL_RenderClear(renderer);
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