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https://github.com/TorqueGameEngines/Torque3D.git
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unintialized variable cleanups
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parent
deb17b16fa
commit
ddac695252
3 changed files with 6 additions and 2 deletions
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@ -87,7 +87,6 @@ const U32 DecalManager::smMaxIndices = 10000;
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DecalManager *gDecalManager = NULL;
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DecalManager *gDecalManager = NULL;
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IMPLEMENT_CONOBJECT(DecalManager);
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IMPLEMENT_CONOBJECT(DecalManager);
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DECLARE_CATEGORY("UNLISTED");
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ConsoleDoc(
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ConsoleDoc(
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"@defgroup Decals\n"
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"@defgroup Decals\n"
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@ -41,7 +41,7 @@ public:
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struct alignas(uintptr_t) DataBlock : public AlignedBufferAllocator<T>
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struct alignas(uintptr_t) DataBlock : public AlignedBufferAllocator<T>
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{
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{
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DataBlock* mNext;
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DataBlock* mNext = NULL;
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inline DataBlock* getEnd()
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inline DataBlock* getEnd()
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{
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{
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@ -299,6 +299,7 @@ struct RenderInst
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/// Does a memset to clear the render instance.
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/// Does a memset to clear the render instance.
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void clear();
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void clear();
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RenderInst() { clear(); }
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};
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};
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struct ObjectRenderInst : public RenderInst
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struct ObjectRenderInst : public RenderInst
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@ -327,6 +328,7 @@ struct ObjectRenderInst : public RenderInst
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// Clear this instance.
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// Clear this instance.
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void clear();
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void clear();
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ObjectRenderInst() { clear(); }
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};
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};
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struct MeshRenderInst : public RenderInst
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struct MeshRenderInst : public RenderInst
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@ -397,6 +399,7 @@ struct MeshRenderInst : public RenderInst
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Vector<CustomShaderBindingData> mCustomShaderData;
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Vector<CustomShaderBindingData> mCustomShaderData;
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void clear();
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void clear();
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MeshRenderInst() { clear(); };
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};
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};
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enum ParticleSystemState
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enum ParticleSystemState
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@ -455,6 +458,7 @@ struct ParticleRenderInst : public RenderInst
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GFXTextureObject *diffuseTex;
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GFXTextureObject *diffuseTex;
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void clear();
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void clear();
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ParticleRenderInst() { clear(); }
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};
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};
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class GFXOcclusionQuery;
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class GFXOcclusionQuery;
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@ -477,6 +481,7 @@ struct OccluderRenderInst : public RenderInst
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bool isSphere;
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bool isSphere;
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void clear();
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void clear();
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OccluderRenderInst() { clear(); }
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};
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};
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#endif // _RENDERPASSMANAGER_H_
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#endif // _RENDERPASSMANAGER_H_
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