MacOS platform support.

This commit is contained in:
RexTimmy 2016-09-28 11:09:48 +10:00
parent 57dfeb829a
commit dd64004eaf
89 changed files with 1228 additions and 5098 deletions

View file

@ -245,11 +245,6 @@ void PostEffectManager::renderEffects( const SceneRenderState *state,
const PFXRenderTime effectTiming,
const String &binName )
{
// MACHAX - The proper fix is to ensure that PostFX do not get rendered if
// their shader failed to load.
#ifdef TORQUE_OS_MAC
return;
#endif
// Check the global render effect state as
// well as the