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MacOS platform support.
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89 changed files with 1228 additions and 5098 deletions
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@ -245,11 +245,6 @@ void PostEffectManager::renderEffects( const SceneRenderState *state,
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const PFXRenderTime effectTiming,
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const String &binName )
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{
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// MACHAX - The proper fix is to ensure that PostFX do not get rendered if
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// their shader failed to load.
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#ifdef TORQUE_OS_MAC
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return;
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#endif
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// Check the global render effect state as
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// well as the
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