initial implemenation of templated classes :
Matrix class first.
This commit is contained in:
marauder2k7 2024-07-27 15:29:54 +01:00
parent c0dec83a21
commit dd25f1c58a
2 changed files with 653 additions and 0 deletions

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@ -620,4 +620,283 @@ inline void mTransformPlane(const MatrixF& mat, const Point3F& scale, const Plan
m_matF_x_scale_x_planeF(mat, &scale.x, &plane.x, &result->x);
}
//------------------------------------
// Templatized matrix class to replace MATRIXF above
// row-major for now, since torque says it uses that
// but in future could cut down on transpose calls if
// we switch to column major.
//------------------------------------
template<typename DATA_TYPE, U32 rows, U32 cols>
class Matrix {
friend class MatrixTemplateExport;
private:
DATA_TYPE data[rows * cols];
public:
static_assert(rows >= 2 && cols >= 2, "Matrix must have at least 2 rows and 2 cols.");
// ------ Setters and initializers ------
explicit Matrix(bool identity = false) {
std::fill(data, data + (rows * cols), DATA_TYPE(0));
if (identity) {
for (U32 i = 0; i < rows; i++) {
for (U32 j = 0; j < cols; j++) {
// others already get filled with 0
if (j == i)
(*this)(i, j) = static_cast<DATA_TYPE>(1);
}
}
}
}
explicit Matrix(const EulerF& e);
/// Make this an identity matrix.
Matrix<DATA_TYPE, rows, cols>& identity();
Matrix<DATA_TYPE, rows, cols>& set(const EulerF& e);
Matrix(const EulerF& e, const Point3F p);
Matrix<DATA_TYPE, rows, cols>& set(const EulerF& e, const Point3F p);
Matrix<DATA_TYPE, rows, cols>& inverse();
Matrix<DATA_TYPE, rows, cols>& transpose();
void invert();
Matrix<DATA_TYPE, rows, cols>& setCrossProduct(const Point3F& p);
Matrix<DATA_TYPE, rows, cols>& setTensorProduct(const Point3F& p, const Point3F& q);
/// M * Matrix(p) -> M
Matrix<DATA_TYPE, rows, cols>& scale(const Point3F& s);
Matrix<DATA_TYPE, rows, cols>& scale(DATA_TYPE s) { return scale(Point3F(s, s, s)); }
// ------ Getters ------
bool isAffine() const;
Point3F getScale() const;
EulerF toEuler() const;
Point3F getPosition() const;
void getColumn(S32 col, Point4F* cptr) const;
Point4F getColumn4F(S32 col) const { Point4F ret; getColumn(col, &ret); return ret; }
void getColumn(S32 col, Point3F* cptr) const;
Point3F getColumn3F(S32 col) const { Point3F ret; getColumn(col, &ret); return ret; }
void getRow(S32 row, Point4F* cptr) const;
Point4F getRow4F(S32 row) const { Point4F ret; getRow(row, &ret); return ret; }
void getRow(S32 row, Point3F* cptr) const;
Point3F getRow3F(S32 row) const { Point3F ret; getRow(row, &ret); return ret; }
DATA_TYPE* getData() {
return data;
}
const DATA_TYPE* getData() const {
return data;
}
void dumpMatrix(const char* caption = NULL) const;
// Static identity matrix
static const Matrix Identity;
// ------ Operators ------
operator DATA_TYPE* () { return (data); }
operator const DATA_TYPE* () const { return (DATA_TYPE*)(data); }
DATA_TYPE& operator()(U32 row, U32 col) {
if (row >= rows || col >= cols)
AssertFatal(false, "Matrix indices out of range");
return data[col * rows + row];
}
const DATA_TYPE& operator()(U32 row, U32 col) const {
if (row >= rows || col >= cols)
AssertFatal(false, "Matrix indices out of range");
return data[col * rows + row];
}
};
//--------------------------------------------
// INLINE FUNCTIONS
//--------------------------------------------
template<typename DATA_TYPE, U32 rows, U32 cols>
inline Matrix<DATA_TYPE, rows, cols>& Matrix<DATA_TYPE, rows, cols>::transpose()
{
// square matrices can just swap, non square requires a temp mat.
if (rows == cols) {
for (U32 i = 0; i < rows; i++) {
for (U32 j = 0; j < cols; j++) {
std::swap((*this)(j, i), (*this)(i, j));
}
}
}
else {
Matrix<DATA_TYPE, rows, cols> result;
for (U32 i = 0; i < rows; i++) {
for (U32 j = 0; j < cols; j++) {
result(j, i) = (*this)(i, j);
}
}
std::copy(std::begin(result.data), std::end(result.data), std::begin(data));
}
return (*this);
}
template<typename DATA_TYPE, U32 rows, U32 cols>
inline Matrix<DATA_TYPE, rows, cols>& Matrix<DATA_TYPE, rows, cols>::identity()
{
for (U32 i = 0; i < rows; i++) {
for (U32 j = 0; j < cols; j++) {
if (j == i)
(*this)(i, j) = static_cast<DATA_TYPE>(1);
else
(*this)(i, j) = static_cast<DATA_TYPE>(0);
}
}
return (*this);
}
template<typename DATA_TYPE, U32 rows, U32 cols>
inline Matrix<DATA_TYPE, rows, cols>& Matrix<DATA_TYPE, rows, cols>::scale(const Point3F& s)
{
// torques scale applies directly, does not create another matrix to multiply with the translation matrix.
AssertFatal(rows >= 3 && cols >= 3, "Scale can only be applied 3x3 or more");
for (U32 i = 0; i < 3; i++) {
for (U32 j = 0; j < 3; j++) {
DATA_TYPE scale = (i == 0) ? s.x : (i == 1) ? s.y : s.z;
(*this)(i, j) *= scale;
}
}
return (*this);
}
template<typename DATA_TYPE, U32 rows, U32 cols>
inline Point3F Matrix<DATA_TYPE, rows, cols>::getScale() const
{
// this function assumes the matrix has scale applied through the scale(const Point3F& s) function.
// for now assume float since we have point3F.
AssertFatal(rows >= 3 && cols >= 3, "Scale can only be applied 3x3 or more");
Point3F scale;
scale.x = mSqrt((*this)(0, 0) * (*this)(0, 0) + (*this)(1, 0) * (*this)(1, 0) + (*this)(2, 0) * (*this)(2, 0));
scale.y = mSqrt((*this)(0, 1) * (*this)(0, 1) + (*this)(1, 1) * (*this)(1, 1) + (*this)(2, 1) * (*this)(2, 1));
scale.z = mSqrt((*this)(0, 2) * (*this)(0, 2) + (*this)(1, 2) * (*this)(1, 2) + (*this)(2, 2) * (*this)(2, 2));
return scale;
}
template<typename DATA_TYPE, U32 rows, U32 cols>
inline Point3F Matrix<DATA_TYPE, rows, cols>::getPosition() const
{
Point3F pos;
getColumn(3, &pos);
return pos;
}
template<typename DATA_TYPE, U32 rows, U32 cols>
inline void Matrix<DATA_TYPE, rows, cols>::getColumn(S32 col, Point4F* cptr) const
{
if (rows >= 2)
{
cptr->x = (*this)(0, col);
cptr->y = (*this)(1, col);
}
if (rows >= 3)
cptr->z = (*this)(2, col);
else
cptr->z = 0.0f;
if (rows >= 4)
cptr->w = (*this)(3, col);
else
cptr->w = 0.0f;
}
template<typename DATA_TYPE, U32 rows, U32 cols>
inline void Matrix<DATA_TYPE, rows, cols>::getColumn(S32 col, Point3F* cptr) const
{
if (rows >= 2)
{
cptr->x = (*this)(0, col);
cptr->y = (*this)(1, col);
}
if (rows >= 3)
cptr->z = (*this)(2, col);
else
cptr->z = 0.0f;
}
template<typename DATA_TYPE, U32 rows, U32 cols>
inline void Matrix<DATA_TYPE, rows, cols>::getRow(S32 row, Point4F* cptr) const
{
if (cols >= 2)
{
cptr->x = (*this)(row, 0);
cptr->y = (*this)(row, 1);
}
if (cols >= 3)
cptr->z = (*this)(row, 2);
else
cptr->z = 0.0f;
if (cols >= 4)
cptr->w = (*this)(row, 3);
else
cptr->w = 0.0f;
}
template<typename DATA_TYPE, U32 rows, U32 cols>
inline void Matrix<DATA_TYPE, rows, cols>::getRow(S32 row, Point3F* cptr) const
{
if (cols >= 2)
{
cptr->x = (*this)(row, 0);
cptr->y = (*this)(row, 1);
}
if (cols >= 3)
cptr->z = (*this)(row, 2);
else
cptr->z = 0.0f;
}
//--------------------------------------------
// INLINE FUNCTIONS END
//--------------------------------------------
typedef Matrix<F32, 4, 4> Matrix4F;
class MatrixTemplateExport
{
public:
template <typename T, U32 rows, U32 cols>
static EngineFieldTable::Field getMatrixField();
};
template<typename T, U32 rows, U32 cols>
inline EngineFieldTable::Field MatrixTemplateExport::getMatrixField()
{
typedef Matrix<T, rows, cols> ThisType;
return _FIELD_AS(T, data, data, rows * cols, "");
}
#endif //_MMATRIX_H_