mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-12 19:31:41 +00:00
Implementation of guiRenderTargetVizCtrl
This commit is contained in:
parent
76c5e30869
commit
dca2dc0074
8 changed files with 339 additions and 3 deletions
130
Engine/source/gui/utility/guiRenderTargetVizCtrl.cpp
Normal file
130
Engine/source/gui/utility/guiRenderTargetVizCtrl.cpp
Normal file
|
|
@ -0,0 +1,130 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "platform/platform.h"
|
||||
#include "gui/utility/guiRenderTargetVizCtrl.h"
|
||||
|
||||
#include "console/console.h"
|
||||
#include "console/consoleTypes.h"
|
||||
#include "gfx/gfxDevice.h"
|
||||
#include "gfx/gfxDrawUtil.h"
|
||||
#include "gui/core/guiCanvas.h"
|
||||
#include "gui/core/guiDefaultControlRender.h"
|
||||
|
||||
#include "T3D/camera.h"
|
||||
|
||||
IMPLEMENT_CONOBJECT(GuiRenderTargetVizCtrl);
|
||||
|
||||
ConsoleDocClass(GuiRenderTargetVizCtrl,
|
||||
"@brief The most widely used button class.\n\n"
|
||||
|
||||
"GuiRenderTargetVizCtrl renders seperately of, but utilizes all of the functionality of GuiBaseButtonCtrl.\n"
|
||||
"This grants GuiRenderTargetVizCtrl the versatility to be either of the 3 button types.\n\n"
|
||||
|
||||
"@tsexample\n"
|
||||
"// Create a PushButton GuiRenderTargetVizCtrl that calls randomFunction when clicked\n"
|
||||
"%button = new GuiRenderTargetVizCtrl()\n"
|
||||
"{\n"
|
||||
" profile = \"GuiButtonProfile\";\n"
|
||||
" buttonType = \"PushButton\";\n"
|
||||
" command = \"randomFunction();\";\n"
|
||||
"};\n"
|
||||
"@endtsexample\n\n"
|
||||
|
||||
"@ingroup GuiButtons"
|
||||
);
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
GuiRenderTargetVizCtrl::GuiRenderTargetVizCtrl()
|
||||
{
|
||||
mTargetName = StringTable->EmptyString();
|
||||
|
||||
mTarget = nullptr;
|
||||
mTargetTexture = nullptr;
|
||||
|
||||
mCameraObject = nullptr;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
bool GuiRenderTargetVizCtrl::onWake()
|
||||
{
|
||||
if (!Parent::onWake())
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void GuiRenderTargetVizCtrl::initPersistFields()
|
||||
{
|
||||
Parent::initPersistFields();
|
||||
|
||||
addField("RenderTargetName", TypeString, Offset(mTargetName, GuiRenderTargetVizCtrl), "");
|
||||
addField("cameraObject", TypeSimObjectPtr, Offset(mCameraObject, GuiRenderTargetVizCtrl), "");
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void GuiRenderTargetVizCtrl::onRender(Point2I offset,
|
||||
const RectI& updateRect)
|
||||
{
|
||||
GFXDrawUtil* drawer = GFX->getDrawUtil();
|
||||
|
||||
RectI boundsRect(offset, getExtent());
|
||||
|
||||
//Draw backdrop
|
||||
GFX->getDrawUtil()->drawRectFill(boundsRect, ColorI::BLACK);
|
||||
|
||||
if (mCameraObject != nullptr)
|
||||
{
|
||||
Camera* camObject = dynamic_cast<Camera*>(mCameraObject);
|
||||
|
||||
camObject = dynamic_cast<Camera*>(camObject->getClientObject());
|
||||
|
||||
bool servObj = camObject->isServerObject();
|
||||
|
||||
if (camObject)
|
||||
{
|
||||
GFXTexHandle targ = camObject->getCameraRenderTarget();
|
||||
|
||||
if (targ)
|
||||
{
|
||||
Point2I size = Point2I(targ->getWidth(), targ->getHeight());
|
||||
drawer->drawBitmapStretchSR(targ, boundsRect, RectI(Point2I::Zero, size));
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (mTargetName == StringTable->EmptyString())
|
||||
return;
|
||||
|
||||
NamedTexTarget* namedTarget = NamedTexTarget::find(mTargetName);
|
||||
if (namedTarget)
|
||||
{
|
||||
GFXTextureObject* theTex = namedTarget->getTexture(0);
|
||||
RectI viewport = namedTarget->getViewport();
|
||||
|
||||
drawer->drawBitmapStretchSR(theTex, boundsRect, viewport);
|
||||
}
|
||||
}
|
||||
58
Engine/source/gui/utility/guiRenderTargetVizCtrl.h
Normal file
58
Engine/source/gui/utility/guiRenderTargetVizCtrl.h
Normal file
|
|
@ -0,0 +1,58 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#pragma once
|
||||
|
||||
#ifndef GUIRENDERTARGETVIZCTRL_H
|
||||
#define GUIRENDERTARGETVIZCTRL_H
|
||||
|
||||
#ifndef _GUICONTROL_H_
|
||||
#include "gui/core/guiControl.h"
|
||||
#endif
|
||||
#ifndef _TEXTARGETBIN_MGR_H_
|
||||
#include "renderInstance/renderTexTargetBinManager.h"
|
||||
#endif
|
||||
|
||||
class GuiRenderTargetVizCtrl : public GuiControl
|
||||
{
|
||||
typedef GuiControl Parent;
|
||||
|
||||
RenderTexTargetBinManager* mRTTManager;
|
||||
|
||||
SimObject* mCameraObject;
|
||||
|
||||
StringTableEntry mTargetName;
|
||||
GFXFormat mTargetFormat;
|
||||
Point2I mTargetSize;
|
||||
|
||||
GFXTextureTargetRef mTarget;
|
||||
GFXTexHandle mTargetTexture;
|
||||
|
||||
public:
|
||||
DECLARE_CONOBJECT(GuiRenderTargetVizCtrl);
|
||||
GuiRenderTargetVizCtrl();
|
||||
bool onWake();
|
||||
void onRender(Point2I offset, const RectI &updateRect);
|
||||
|
||||
static void initPersistFields();
|
||||
};
|
||||
|
||||
#endif //GUIRENDERTARGETVIZCTRL_H
|
||||
Loading…
Add table
Add a link
Reference in a new issue