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Implementation of guiRenderTargetVizCtrl
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8 changed files with 339 additions and 3 deletions
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@ -253,6 +253,9 @@ class Camera: public ShapeBase
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DECLARE_DESCRIPTION( "Represents a position, direction and field of view to render a scene from." );
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static F32 getMovementSpeed() { return smMovementSpeed; }
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bool isCamera() const { return true; }
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//Not yet implemented
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GFXTexHandle getCameraRenderTarget() { return GFXTexHandle(); }
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};
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typedef Camera::CameraMotionMode CameraMotionMode;
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