Implementation of guiRenderTargetVizCtrl

This commit is contained in:
Lukas Aldershaab 2020-10-03 00:58:38 +02:00
parent 76c5e30869
commit dca2dc0074
8 changed files with 339 additions and 3 deletions

View file

@ -253,6 +253,9 @@ class Camera: public ShapeBase
DECLARE_DESCRIPTION( "Represents a position, direction and field of view to render a scene from." );
static F32 getMovementSpeed() { return smMovementSpeed; }
bool isCamera() const { return true; }
//Not yet implemented
GFXTexHandle getCameraRenderTarget() { return GFXTexHandle(); }
};
typedef Camera::CameraMotionMode CameraMotionMode;