From dc140daa9cb45fcfc7a2a2c8097af89f3ae70299 Mon Sep 17 00:00:00 2001 From: marauder2k7 Date: Sun, 5 Apr 2026 17:15:34 +0100 Subject: [PATCH] Update SoundAsset.cpp copy paste double up --- Engine/source/T3D/assets/SoundAsset.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/Engine/source/T3D/assets/SoundAsset.cpp b/Engine/source/T3D/assets/SoundAsset.cpp index 228fdc8f7..c82e7fb07 100644 --- a/Engine/source/T3D/assets/SoundAsset.cpp +++ b/Engine/source/T3D/assets/SoundAsset.cpp @@ -187,8 +187,6 @@ SoundAsset::SoundAsset() mProfileDesc.mFadeInEase = EaseF(); mProfileDesc.mSourceGroup = dynamic_cast(Sim::findObject("AudioChannelMaster")); mProfileDesc.mReverb = SFXSoundReverbProperties(); - dMemset(mProfileDesc.mParameters, 0, sizeof(mProfileDesc.mParameters)); - mIsPlaylist = false; dMemset(mProfileDesc.mParameters, 0, sizeof(mProfileDesc.mParameters)); mIsPlaylist = false;