select within zone pushbutton

This commit is contained in:
AzaezelX 2020-01-16 21:07:37 -06:00
parent f007700646
commit dbf34df71d
2 changed files with 68 additions and 2 deletions

View file

@ -45,9 +45,11 @@
class Zone : public SceneAmbientSoundObject< ScenePolyhedralZone >
{
public:
bool mSelecting = false;
static void initPersistFields();
static bool _doSelect(void* object, const char* index, const char* data);
typedef SceneAmbientSoundObject< ScenePolyhedralZone > Parent;
void selectWithin();
protected:
// SceneVolume.