diff --git a/start/index.html b/start/index.html index 02c3a14d9..75e84e93e 100644 --- a/start/index.html +++ b/start/index.html @@ -10,87 +10,13 @@ root: ..
- Below are links to the engine itself, and the Project Manager, a small - utility that helps you set up new Torque projects. You should download both - of them if you want to work with the engine. You'll also need some utilities - that vary depending on your platform. -
- -- Torque is currently fully supported on Windows only. It is possible to - compile a dedicated server (DS) under Linux. Users have successfully ported - the engine to Linux and OSX, and these efforts will soon make their way into - the official version. -
- -- Have a look at this + Have a look at this wiki page for all downloads and explanations of what to download if you need help! The contents of the zip files have changed in version 3.6.1, as - explained here + explained here, + so if you're used to the project structure of versions 3.5 and below, you + might be a bit surprised!
- - - -| Current version | -Torque 3D 3.6.1
- - Full template (demo) - - Project Manager 2.1 |
-
| Previous version | -Torque 3D 3.5.1
- - Project Manager 2.1 |
-
| Tools | -- Torque is currently compatible with Microsoft Visual Studio - 2008, - 2010, and - 2012. - You'll also need the DirectX SDK version from - June 2010. - | -
| Current version | -Torque 3D 3.5.1 - |
| Previous version | -Torque 3D 3.5 - |
| Tools | -
- The requirements vary depending on your distribution. Under
- Ubuntu, the following packages must be installed:
- build-essential nasm git php5-cli libsdl-dev libogg-dev
- |
-