debug spew cleanup

This commit is contained in:
Azaezel 2018-11-08 01:27:42 -06:00
parent 452c35f11c
commit daef7aa128

View file

@ -641,7 +641,6 @@ bool TerrainCellMaterial::_createPass( Vector<MaterialInfo*> *materials,
matInfo->compositeTex.set(matInfo->mat->getCompositeMap(),
&GFXStaticTextureProfile, "TerrainCellMaterial::_createPass() - CompositeMap");
const S32 sampler = matInfo->compositeTexConst->getSamplerRegister();
Con::errorf("sampler=%i", sampler);
desc.samplers[sampler] = GFXSamplerStateDesc::getWrapLinear();
desc.samplers[sampler].magFilter = GFXTextureFilterLinear;