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Updates to various components, added a few new ones.
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52 changed files with 4566 additions and 1799 deletions
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@ -116,6 +116,8 @@ public:
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virtual void findContact(SceneObject **contactObject, VectorF *contactNormal, Vector<SceneObject*> *outOverlapObjects) const;
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virtual void moveKinematicTo(const MatrixF &xfm);
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virtual bool isValid() { return mActor != nullptr; }
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};
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#endif // _T3D_PHYSICS_BTBODY_H_
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@ -128,6 +128,8 @@ public:
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///
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virtual void moveKinematicTo(const MatrixF &xfm) = 0;
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virtual bool isValid() = 0;
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};
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