mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-24 22:05:40 +00:00
Improvements to openvr code
- Overlays are implemented (sans input for the moment) - Fixed a problem where the movemanager was using the wrong values for hmd rotation & position
This commit is contained in:
parent
185fde8ea4
commit
da6bcbeb2b
13 changed files with 380 additions and 32 deletions
|
|
@ -115,6 +115,8 @@ void GFXD3D9EnumTranslate::init()
|
|||
GFXD3D9TextureFormat[GFXFormatD24FS8] = D3DFMT_D24FS8;
|
||||
GFXD3D9TextureFormat[GFXFormatD16] = D3DFMT_D16;
|
||||
GFXD3D9TextureFormat[GFXFormatR8G8B8A8_SRGB] = D3DFMT_UNKNOWN;
|
||||
|
||||
GFXD3D9TextureFormat[GFXFormatR8G8B8A8_LINEAR_FORCE] = D3DFMT_A8R8G8B8;
|
||||
VALIDATE_LOOKUPTABLE( GFXD3D9TextureFormat, GFXFormat);
|
||||
//------------------------------------------------------------------------------
|
||||
//------------------------------------------------------------------------------
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue