mac compilation correction - casting flaw

This commit is contained in:
Brian Roberts 2019-05-21 19:32:17 -05:00
parent e15f17354d
commit da492a589e

View file

@ -724,7 +724,7 @@ void ConvexShape::prepRenderImage( SceneRenderState *state )
// We sort by the material then vertex buffer. // We sort by the material then vertex buffer.
ri->defaultKey = matInst->getStateHint(); ri->defaultKey = matInst->getStateHint();
ri->defaultKey2 = (U32)ri->vertBuff; // Not 64bit safe! ri->defaultKey2 = (U32)(uintptr_t)ri->vertBuff; // Not 64bit safe!
// Submit our RenderInst to the RenderPassManager // Submit our RenderInst to the RenderPassManager
state->getRenderPass()->addInst(ri); state->getRenderPass()->addInst(ri);