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SoundAsset Refactor
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61 changed files with 1333 additions and 1828 deletions
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@ -71,7 +71,6 @@ class ExplosionData : public GameBaseData, protected AssetPtrCallback {
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F32 particleRadius;
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DECLARE_SOUNDASSET(ExplosionData, Sound);
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DECLARE_ASSET_SETGET(ExplosionData, Sound);
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ParticleEmitterData* particleEmitter;
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S32 particleEmitterId;
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