* Fixes description for a few Scene methods

* Adds method to Scene to delete dynamic objects in the scene
* Add getNodeTransform to ShapeBase
* Add sanity check to AFX ea_update function to avoid divide by zero
* Adds ability to set color mul on GuiBitmapBorderCtrl like bitmapCtrl
* MatrixF utilty functions/operators
* Add ability to ignore an object in the containerBoxEmpty method call
* Adds some better initialization/sanity handling for resetWorldBox and resetRenderWorldBox for SceneObject
This commit is contained in:
Areloch 2024-02-03 23:42:26 -06:00
parent e630ab859a
commit da06fc1d96
10 changed files with 98 additions and 15 deletions

View file

@ -65,6 +65,7 @@ public:
void addDynamicObject(SceneObject* object);
void removeDynamicObject(SceneObject* object);
void clearDynamicObjects() { mDynamicObjects.clear(); }
void dumpUtilizedAssets();