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* Fixes description for a few Scene methods
* Adds method to Scene to delete dynamic objects in the scene * Add getNodeTransform to ShapeBase * Add sanity check to AFX ea_update function to avoid divide by zero * Adds ability to set color mul on GuiBitmapBorderCtrl like bitmapCtrl * MatrixF utilty functions/operators * Add ability to ignore an object in the containerBoxEmpty method call * Adds some better initialization/sanity handling for resetWorldBox and resetRenderWorldBox for SceneObject
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10 changed files with 98 additions and 15 deletions
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@ -65,6 +65,7 @@ public:
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void addDynamicObject(SceneObject* object);
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void removeDynamicObject(SceneObject* object);
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void clearDynamicObjects() { mDynamicObjects.clear(); }
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void dumpUtilizedAssets();
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