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Merge remote-tracking branch 'upstream/development' into ShaderConstBuffer-CleanupRefactor
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commit
d9fd3375da
9 changed files with 61 additions and 30 deletions
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@ -360,6 +360,7 @@ void ProcessedCustomMaterial::setTextureStages( SceneRenderState *state, const S
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break;
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case Material::Mask:
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case Material::PhotometricMask:
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case Material::Standard:
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case Material::Bump:
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case Material::Detail:
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