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Added PLC_Navigation hint for gathering navmesh polygon data.
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parent
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commit
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4 changed files with 77 additions and 2 deletions
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@ -480,7 +480,7 @@ static void clrbuf(U32* p, U32 s)
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*p++ = U32_MAX;
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}
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bool TerrainBlock::buildPolyList(PolyListContext, AbstractPolyList* polyList, const Box3F &box, const SphereF&)
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bool TerrainBlock::buildPolyList(PolyListContext context, AbstractPolyList* polyList, const Box3F &box, const SphereF&)
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{
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PROFILE_SCOPE( TerrainBlock_buildPolyList );
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@ -530,12 +530,25 @@ bool TerrainBlock::buildPolyList(PolyListContext, AbstractPolyList* polyList, co
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swap(vb[0],vb[1]);
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clrbuf(vb[1],xExt + 1);
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F32 wy1 = y * mSquareSize, wy2 = (y + 1) * mSquareSize;
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if(context == PLC_Navigation &&
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((wy1 > osBox.maxExtents.y && wy2 > osBox.maxExtents.y) ||
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(wy1 < osBox.minExtents.y && wy2 < osBox.minExtents.y)))
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continue;
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//
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for (S32 x = xStart; x < xEnd; x++)
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{
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S32 xi = x & BlockMask;
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const TerrainSquare *sq = mFile->findSquare( 0, xi, yi );
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F32 wx1 = x * mSquareSize, wx2 = (x + 1) * mSquareSize;
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if(context == PLC_Navigation &&
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((wx1 > osBox.maxExtents.x && wx2 > osBox.maxExtents.x) ||
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(wx1 < osBox.minExtents.x && wx2 < osBox.minExtents.x)))
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continue;
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if ( x != xi || y != yi )
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continue;
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