Added utility methods to AssetBase:

getAssetDependencyFieldCount
clearAssetDependencyFields
addAssetDependencyField
saveAsset

Updated the saveAsset function for terrain block to utilize utility methods to ensure the terrain asset's material dependencies, so they will load properly.
This commit is contained in:
Areloch 2019-11-07 00:42:55 -06:00
parent 906c7095f1
commit d8cc73f5a1
6 changed files with 120 additions and 100 deletions

View file

@ -370,7 +370,7 @@ bool TerrainBlock::setTerrainAsset(const StringTableEntry terrainAssetId)
if (!file)
return false;
mFile = file;
setFile(file);
return true;
}
@ -383,25 +383,13 @@ bool TerrainBlock::saveAsset()
{
if (!mTerrainAsset.isNull() && mTerrainAsset->isAssetValid())
{
//first, clear out our old dependency references
/*SimFieldDictionary* fieldDictionary = mTerrainAsset->getFieldDictionary();
for (SimFieldDictionaryIterator itr(fieldDictionary); *itr; ++itr)
{
SimFieldDictionary::Entry* entry = *itr;
if (String(entry->slotName).startsWith("terrainMaterailAsset"))
{
//got one, so clear it's value
setDataField(entry->slotName, NULL, "");
}
}
mTerrainAsset->clearAssetDependencyFields("terrainMaterailAsset");
AssetQuery* pAssetQuery = new AssetQuery();
AssetDatabase.findAssetType(pAssetQuery, "TerrainMaterialAsset");
TerrainBlock* clientTerr = static_cast<TerrainBlock*>(getClientObject());
U32 terrMatIdx = 0;
for (U32 i = 0; i < pAssetQuery->mAssetList.size(); i++)
{
//Acquire it so we can check it for matches
@ -414,16 +402,7 @@ bool TerrainBlock::saveAsset()
StringTableEntry assetMatDefName = terrMatAsset->getMaterialDefinitionName();
if (assetMatDefName == intMatName)
{
//we have a match!
char depSlotName[30];
dSprintf(depSlotName, sizeof(depSlotName), "terrainMaterialAsset%d", terrMatIdx);
char depValue[255];
dSprintf(depValue, sizeof(depValue), "@Asset=%s", terrMatAsset.getAssetId());
setDataField(depSlotName, NULL, depValue);
terrMatIdx++;
mTerrainAsset->addAssetDependencyField("terrainMaterailAsset", terrMatAsset.getAssetId());
}
}
@ -432,20 +411,10 @@ bool TerrainBlock::saveAsset()
pAssetQuery->destroySelf();
// Set the format mode.
Taml taml;
bool saveAssetSuccess = mTerrainAsset->saveAsset();
// Yes, so set it.
taml.setFormatMode(Taml::getFormatModeEnum("xml"));
// Turn-off auto-formatting.
taml.setAutoFormat(false);
// Read object.
bool success = taml.write(mTerrainAsset, AssetDatabase.getAssetFilePath(mTerrainAsset.getAssetId()));
if (!success)
return false;*/
if (!saveAssetSuccess)
return false;
return mFile->save(mTerrainAsset->getTerrainFilePath());
}
@ -1251,15 +1220,15 @@ void TerrainBlock::setScale( const VectorF &scale )
void TerrainBlock::initPersistFields()
{
addGroup( "Media" );
addProtectedField( "terrainFile", TypeStringFilename, Offset( mTerrFileName, TerrainBlock ),
&TerrainBlock::_setTerrainFile, &defaultProtectedGetFn,
"The source terrain data file." );
addProtectedField("terrainAsset", TypeTerrainAssetPtr, Offset(mTerrainAsset, TerrainBlock),
&TerrainBlock::_setTerrainAsset, &defaultProtectedGetFn,
"The source terrain data asset.");
addProtectedField( "terrainFile", TypeStringFilename, Offset( mTerrFileName, TerrainBlock ),
&TerrainBlock::_setTerrainFile, &defaultProtectedGetFn,
"The source terrain data file." );
endGroup( "Media" );
addGroup( "Misc" );
@ -1320,7 +1289,6 @@ U32 TerrainBlock::packUpdate(NetConnection* con, U32 mask, BitStream *stream)
if ( stream->writeFlag( mask & FileMask ) )
{
stream->write( mTerrFileName );
stream->writeString( mTerrainAssetId );
stream->write( mCRC );
}
@ -1361,25 +1329,12 @@ void TerrainBlock::unpackUpdate(NetConnection* con, BitStream *stream)
{
FileName terrFile;
stream->read( &terrFile );
char buffer[256];
stream->readString(buffer);
StringTableEntry terrainAsset = StringTable->insert(buffer);
stream->read( &mCRC );
if (terrainAsset != StringTable->EmptyString())
{
if (isProperlyAdded())
setTerrainAsset(StringTable->insert(terrFile.c_str()));
else
mTerrainAssetId = StringTable->insert(terrFile.c_str());
}
if ( isProperlyAdded() )
setFile( terrFile );
else
{
if (isProperlyAdded())
setFile(terrFile);
else
mTerrFileName = terrFile;
}
mTerrFileName = terrFile;
}
if ( stream->readFlag() ) // SizeMask