mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-14 08:04:40 +00:00
merge dev
This commit is contained in:
parent
0f4d2d1689
commit
d87655bb3a
3 changed files with 12 additions and 13 deletions
|
|
@ -336,7 +336,10 @@ public: \
|
||||||
const StringTableEntry get##name() const\
|
const StringTableEntry get##name() const\
|
||||||
{\
|
{\
|
||||||
if (m##name##Asset && (m##name##Asset->getImageFile() != StringTable->EmptyString()))\
|
if (m##name##Asset && (m##name##Asset->getImageFile() != StringTable->EmptyString()))\
|
||||||
return Platform::makeRelativePathName(m##name##Asset->getImageFile(), Platform::getMainDotCsDir());\
|
if (m##name##Asset->getImageFile()[0] == '#' || m##name##Asset->getImageFile()[0] == '$')\
|
||||||
|
return m##name##Asset->getImageFile();\
|
||||||
|
else\
|
||||||
|
return Platform::makeRelativePathName(m##name##Asset->getImageFile(), Platform::getMainDotCsDir());\
|
||||||
else if (m##name##AssetId != StringTable->EmptyString())\
|
else if (m##name##AssetId != StringTable->EmptyString())\
|
||||||
return m##name##AssetId;\
|
return m##name##AssetId;\
|
||||||
else if (m##name##Name != StringTable->EmptyString())\
|
else if (m##name##Name != StringTable->EmptyString())\
|
||||||
|
|
@ -346,7 +349,7 @@ public: \
|
||||||
}\
|
}\
|
||||||
GFXTexHandle get##name##Resource() \
|
GFXTexHandle get##name##Resource() \
|
||||||
{\
|
{\
|
||||||
if (m##name##Asset && (m##name##Asset->getImageFileName() != StringTable->EmptyString()))\
|
if (m##name##Asset && (m##name##Asset->getImageFile() != StringTable->EmptyString()))\
|
||||||
return m##name##Asset->getTexture(m##name##Profile);\
|
return m##name##Asset->getTexture(m##name##Profile);\
|
||||||
return m##name;\
|
return m##name;\
|
||||||
}\
|
}\
|
||||||
|
|
@ -453,7 +456,6 @@ public: \
|
||||||
}\
|
}\
|
||||||
if (get##name(index) != StringTable->EmptyString() && m##name##Name[index] != StringTable->insert("texhandle"))\
|
if (get##name(index) != StringTable->EmptyString() && m##name##Name[index] != StringTable->insert("texhandle"))\
|
||||||
{\
|
{\
|
||||||
m##name##Asset[index]->getChangedSignal().notify(this, &className::changeFunc);\
|
|
||||||
if (get##name(index)[0] != '$' && get##name(index)[0] != '#')\
|
if (get##name(index)[0] != '$' && get##name(index)[0] != '#')\
|
||||||
m##name[index].set(get##name(index), m##name##Profile[index], avar("%s() - mTextureObject (line %d)", __FUNCTION__, __LINE__));\
|
m##name[index].set(get##name(index), m##name##Profile[index], avar("%s() - mTextureObject (line %d)", __FUNCTION__, __LINE__));\
|
||||||
}\
|
}\
|
||||||
|
|
@ -483,7 +485,10 @@ public: \
|
||||||
const StringTableEntry get##name(const U32& index) const\
|
const StringTableEntry get##name(const U32& index) const\
|
||||||
{\
|
{\
|
||||||
if (m##name##Asset[index] && (m##name##Asset[index]->getImageFile() != StringTable->EmptyString()))\
|
if (m##name##Asset[index] && (m##name##Asset[index]->getImageFile() != StringTable->EmptyString()))\
|
||||||
return Platform::makeRelativePathName(m##name##Asset[index]->getImageFile(), Platform::getMainDotCsDir());\
|
if (m##name##Asset[index]->getImageFile()[0] == '#' || m##name##Asset[index]->getImageFile()[0] == '$')\
|
||||||
|
return m##name##Asset[index]->getImageFile();\
|
||||||
|
else\
|
||||||
|
return Platform::makeRelativePathName(m##name##Asset[index]->getImageFile(), Platform::getMainDotCsDir());\
|
||||||
else if (m##name##AssetId[index] != StringTable->EmptyString())\
|
else if (m##name##AssetId[index] != StringTable->EmptyString())\
|
||||||
return m##name##AssetId[index];\
|
return m##name##AssetId[index];\
|
||||||
else if (m##name##Name[index] != StringTable->EmptyString())\
|
else if (m##name##Name[index] != StringTable->EmptyString())\
|
||||||
|
|
@ -500,7 +505,7 @@ public: \
|
||||||
{\
|
{\
|
||||||
if(index >= sm##name##Count || index < 0)\
|
if(index >= sm##name##Count || index < 0)\
|
||||||
return nullptr;\
|
return nullptr;\
|
||||||
if (m##name##Asset[index] && (m##name##Asset[index]->getImageFileName() != StringTable->EmptyString()))\
|
if (m##name##Asset[index] && (m##name##Asset[index]->getImageFile() != StringTable->EmptyString()))\
|
||||||
return m##name##Asset[index]->getTexture(m##name##Profile[index]);\
|
return m##name##Asset[index]->getTexture(m##name##Profile[index]);\
|
||||||
return m##name[index];\
|
return m##name[index];\
|
||||||
}\
|
}\
|
||||||
|
|
|
||||||
|
|
@ -230,12 +230,6 @@ Material::Material()
|
||||||
mReverbSoundOcclusion = 1.0;
|
mReverbSoundOcclusion = 1.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Material::onImageAssetChanged()
|
|
||||||
{
|
|
||||||
flush();
|
|
||||||
reload();
|
|
||||||
}
|
|
||||||
|
|
||||||
void Material::initPersistFields()
|
void Material::initPersistFields()
|
||||||
{
|
{
|
||||||
docsURL;
|
docsURL;
|
||||||
|
|
|
||||||
|
|
@ -398,8 +398,8 @@ void ProcessedMaterial::_setStageData()
|
||||||
if (!mStages[i].getTex(MFT_DiffuseMap))
|
if (!mStages[i].getTex(MFT_DiffuseMap))
|
||||||
{
|
{
|
||||||
// If we start with a #, we're probably actually attempting to hit a named target and it may not get a hit on the first pass.
|
// If we start with a #, we're probably actually attempting to hit a named target and it may not get a hit on the first pass.
|
||||||
if (!String(mMaterial->mDiffuseMapAsset[i]->getImageFileName()).startsWith("#") && !String(mMaterial->mDiffuseMapAsset[i]->getImageFileName()).startsWith("$"))
|
if (!String(mMaterial->getDiffuseMapAsset(i)->getImageFile()).startsWith("#") && !String(mMaterial->getDiffuseMapAsset(i)->getImageFile()).startsWith("$"))
|
||||||
mMaterial->logError("Failed to load diffuse map %s for stage %i", mMaterial->mDiffuseMapAsset[i]->getImageFileName(), i);
|
mMaterial->logError("Failed to load diffuse map %s for stage %i", mMaterial->getDiffuseMapAsset(i)->getImageFile(), i);
|
||||||
|
|
||||||
mStages[i].setTex(MFT_DiffuseMap, _createTexture(GFXTextureManager::getMissingTexturePath().c_str(), &GFXStaticTextureSRGBProfile));
|
mStages[i].setTex(MFT_DiffuseMap, _createTexture(GFXTextureManager::getMissingTexturePath().c_str(), &GFXStaticTextureSRGBProfile));
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue