mirror of
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* Adjustment: Initial CMake reworking.
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5394 changed files with 2615532 additions and 8711 deletions
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|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
|
||||
Engine/lib/bullet/src/LinearMath/btHashMap.h \
|
||||
Engine/lib/bullet/src/LinearMath/btSerializer.h \
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/memory.h \
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/string.h \
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/string.h \
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_rsize_t.h \
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_errno_t.h \
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/strings.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
|
||||
Engine/lib/bullet/src/LinearMath/btDefaultMotionState.h \
|
||||
Engine/lib/bullet/src/LinearMath/btQuickprof.h \
|
||||
Engine/lib/bullet/src/LinearMath/btIDebugDraw.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btGearConstraint.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btFixedConstraint.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
|
||||
Engine/lib/bullet/src/BulletDynamics/Dynamics/btActionInterface.h
|
||||
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_posix_availability.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/Dynamics/btRigidBody.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h:
|
||||
|
||||
Engine/lib/bullet/src/LinearMath/btQuickprof.h:
|
||||
|
||||
Engine/lib/bullet/src/LinearMath/btDefaultMotionState.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btGearConstraint.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h:
|
||||
|
||||
Engine/lib/bullet/src/LinearMath/btMotionState.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/strings.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_errno_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/string.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/string.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_sigaltstack.h:
|
||||
|
||||
Engine/lib/bullet/src/LinearMath/btHashMap.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/cdefs.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/memory.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btConeShape.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/13.1.6/include/float.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_int32_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/__config_site:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btSphereShape.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h:
|
||||
|
||||
Engine/lib/bullet/src/btBulletCollisionCommon.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_va_list.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h:
|
||||
|
||||
Engine/lib/bullet/src/LinearMath/btTransformUtil.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/__memory/addressof.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btBoxShape.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/limits:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/cstdlib:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/__availability:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/new:
|
||||
|
||||
Engine/lib/bullet/src/LinearMath/btAlignedObjectArray.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/stdio.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/_stdio.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/stdio.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/stdio.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_size_t.h:
|
||||
|
||||
Engine/lib/bullet/src/LinearMath/btQuadWord.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/assert.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/float.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/_types/_uint8_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/13.1.6/include/stddef.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btConvexShape.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/mach/arm/_structs.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_ssize_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/arm/types.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_int8_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_uintptr_t.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/__undef_macros:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/Availability.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/exception:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btFixedConstraint.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/__utility/move.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/__utility/forward.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_off_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/type_traits:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/arm/_types.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_dev_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/__nullptr:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_null.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_rune_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_u_int8_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_u_int16_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/version:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/_types/_uintmax_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/_types/_uint64_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/arm/arch.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/malloc/_malloc.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_timeval.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/libkern/arm/OSByteOrder.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_endian.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/Dynamics/btActionInterface.h:
|
||||
|
||||
Engine/lib/bullet/src/LinearMath/btTransform.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h:
|
||||
|
||||
Engine/lib/bullet/src/LinearMath/btAlignedAllocator.h:
|
||||
|
||||
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|
||||
|
||||
Engine/lib/bullet/src/btBulletDynamicsCommon.h:
|
||||
|
||||
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|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_symbol_aliasing.h:
|
||||
|
||||
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|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/resource.h:
|
||||
|
||||
Engine/lib/bullet/src/LinearMath/btQuaternion.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/machine/endian.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/stdint.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/machine/_mcontext.h:
|
||||
|
||||
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|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_uid_t.h:
|
||||
|
||||
Engine/lib/bullet/src/LinearMath/btAabbUtil2.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_sigset_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_mode_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_rsize_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/arm/endian.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_id_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/stdint.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_pthread/_pthread_attr_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/_ctermid.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/_types/_uint32_t.h:
|
||||
|
||||
Engine/lib/bullet/examples/HelloWorld/HelloWorld.cpp:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/wait.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/Vehicle/btWheelInfo.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_u_int32_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/_types/_intmax_t.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/libkern/_OSByteOrder.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/stdlib.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/cstddef:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_pid_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/arm/_mcontext.h:
|
||||
|
||||
Engine/lib/bullet/src/LinearMath/btScalar.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_int16_t.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_intptr_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/machine/_types.h:
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||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/signal.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/machine/types.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/float.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/mach/machine/_structs.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h:
|
||||
|
||||
Engine/lib/bullet/src/LinearMath/btVector3.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/machine/signal.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_u_int64_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/13.1.6/include/stdint.h:
|
||||
|
||||
Engine/lib/bullet/src/LinearMath/btIDebugDraw.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/math.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_types/_ct_rune_t.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/_pthread/_pthread_types.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/sys/appleapiopts.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/math.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h:
|
||||
|
||||
Engine/lib/bullet/src/LinearMath/btSerializer.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/stdlib.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/AvailabilityInternal.h:
|
||||
|
||||
Engine/lib/bullet/src/LinearMath/btMatrix3x3.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/arm/signal.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/_types.h:
|
||||
|
||||
Engine/lib/bullet/src/LinearMath/btMinMax.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/c++/v1/__config:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/alloca.h:
|
||||
|
||||
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/pthread.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/13.1.6/include/arm_neon.h:
|
||||
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/usr/include/AvailabilityVersions.h:
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
# CMAKE generated file: DO NOT EDIT!
|
||||
# Timestamp file for compiler generated dependencies management for App_HelloWorld.
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
# Empty dependencies file for App_HelloWorld.
|
||||
# This may be replaced when dependencies are built.
|
||||
|
|
@ -0,0 +1,12 @@
|
|||
# CMAKE generated file: DO NOT EDIT!
|
||||
# Generated by "Unix Makefiles" Generator, CMake Version 3.23
|
||||
|
||||
# compile CXX with /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++
|
||||
CXX_DEFINES = -DUSE_GRAPHICAL_BENCHMARK
|
||||
|
||||
CXX_INCLUDES = -I/Users/ragora/Documents/Projects/Torque3D/Engine/lib/bullet/src
|
||||
|
||||
CXX_FLAGSarm64 = -O3 -DNDEBUG -arch arm64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk
|
||||
|
||||
CXX_FLAGS = -O3 -DNDEBUG -arch arm64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk
|
||||
|
||||
|
|
@ -0,0 +1 @@
|
|||
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++ -O3 -DNDEBUG -arch arm64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -Wl,-search_paths_first -Wl,-headerpad_max_install_names CMakeFiles/App_HelloWorld.dir/HelloWorld.o -o App_HelloWorld -Wl,-rpath,/Users/ragora/Documents/Projects/Torque3D/Engine/lib/bullet/src/BulletDynamics -Wl,-rpath,/Users/ragora/Documents/Projects/Torque3D/Engine/lib/bullet/src/BulletCollision -Wl,-rpath,/Users/ragora/Documents/Projects/Torque3D/Engine/lib/bullet/src/LinearMath ../../src/BulletDynamics/libBulletDynamics.2.85.dylib ../../src/BulletCollision/libBulletCollision.2.85.dylib ../../src/LinearMath/libLinearMath.2.85.dylib
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
CMAKE_PROGRESS_1 =
|
||||
CMAKE_PROGRESS_2 =
|
||||
|
||||
|
|
@ -0,0 +1,16 @@
|
|||
# CMAKE generated file: DO NOT EDIT!
|
||||
# Generated by "Unix Makefiles" Generator, CMake Version 3.23
|
||||
|
||||
# Relative path conversion top directories.
|
||||
set(CMAKE_RELATIVE_PATH_TOP_SOURCE "/Users/ragora/Documents/Projects/Torque3D")
|
||||
set(CMAKE_RELATIVE_PATH_TOP_BINARY "/Users/ragora/Documents/Projects/Torque3D")
|
||||
|
||||
# Force unix paths in dependencies.
|
||||
set(CMAKE_FORCE_UNIX_PATHS 1)
|
||||
|
||||
|
||||
# The C and CXX include file regular expressions for this directory.
|
||||
set(CMAKE_C_INCLUDE_REGEX_SCAN "^.*$")
|
||||
set(CMAKE_C_INCLUDE_REGEX_COMPLAIN "^$")
|
||||
set(CMAKE_CXX_INCLUDE_REGEX_SCAN ${CMAKE_C_INCLUDE_REGEX_SCAN})
|
||||
set(CMAKE_CXX_INCLUDE_REGEX_COMPLAIN ${CMAKE_C_INCLUDE_REGEX_COMPLAIN})
|
||||
|
|
@ -0,0 +1 @@
|
|||
13
|
||||
29
Engine/lib/bullet/examples/HelloWorld/CMakeLists.txt
Normal file
29
Engine/lib/bullet/examples/HelloWorld/CMakeLists.txt
Normal file
|
|
@ -0,0 +1,29 @@
|
|||
# HelloWorld is a minimal sample creating, stepping and deleting a Bullet dynamics world
|
||||
|
||||
INCLUDE_DIRECTORIES(
|
||||
${BULLET_PHYSICS_SOURCE_DIR}/src
|
||||
)
|
||||
|
||||
LINK_LIBRARIES(
|
||||
BulletDynamics BulletCollision LinearMath
|
||||
)
|
||||
|
||||
IF (WIN32)
|
||||
ADD_EXECUTABLE(App_HelloWorld
|
||||
HelloWorld.cpp
|
||||
${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
|
||||
)
|
||||
ELSE()
|
||||
ADD_EXECUTABLE(App_HelloWorld
|
||||
HelloWorld.cpp
|
||||
)
|
||||
ENDIF()
|
||||
|
||||
|
||||
|
||||
|
||||
IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
|
||||
SET_TARGET_PROPERTIES(App_HelloWorld PROPERTIES DEBUG_POSTFIX "_Debug")
|
||||
SET_TARGET_PROPERTIES(App_HelloWorld PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
|
||||
SET_TARGET_PROPERTIES(App_HelloWorld PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
|
||||
ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
|
||||
|
|
@ -0,0 +1,6 @@
|
|||
# CMake generated Testfile for
|
||||
# Source directory: /Users/ragora/Documents/Projects/Torque3D/Engine/lib/bullet/examples/HelloWorld
|
||||
# Build directory: /Users/ragora/Documents/Projects/Torque3D/Engine/lib/bullet/examples/HelloWorld
|
||||
#
|
||||
# This file includes the relevant testing commands required for
|
||||
# testing this directory and lists subdirectories to be tested as well.
|
||||
186
Engine/lib/bullet/examples/HelloWorld/HelloWorld.cpp
Normal file
186
Engine/lib/bullet/examples/HelloWorld/HelloWorld.cpp
Normal file
|
|
@ -0,0 +1,186 @@
|
|||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2007 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
///-----includes_start-----
|
||||
#include "btBulletDynamicsCommon.h"
|
||||
#include <stdio.h>
|
||||
|
||||
/// This is a Hello World program for running a basic Bullet physics simulation
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
///-----includes_end-----
|
||||
|
||||
int i;
|
||||
///-----initialization_start-----
|
||||
|
||||
///collision configuration contains default setup for memory, collision setup. Advanced users can create their own configuration.
|
||||
btDefaultCollisionConfiguration* collisionConfiguration = new btDefaultCollisionConfiguration();
|
||||
|
||||
///use the default collision dispatcher. For parallel processing you can use a diffent dispatcher (see Extras/BulletMultiThreaded)
|
||||
btCollisionDispatcher* dispatcher = new btCollisionDispatcher(collisionConfiguration);
|
||||
|
||||
///btDbvtBroadphase is a good general purpose broadphase. You can also try out btAxis3Sweep.
|
||||
btBroadphaseInterface* overlappingPairCache = new btDbvtBroadphase();
|
||||
|
||||
///the default constraint solver. For parallel processing you can use a different solver (see Extras/BulletMultiThreaded)
|
||||
btSequentialImpulseConstraintSolver* solver = new btSequentialImpulseConstraintSolver;
|
||||
|
||||
btDiscreteDynamicsWorld* dynamicsWorld = new btDiscreteDynamicsWorld(dispatcher,overlappingPairCache,solver,collisionConfiguration);
|
||||
|
||||
dynamicsWorld->setGravity(btVector3(0,-10,0));
|
||||
|
||||
///-----initialization_end-----
|
||||
|
||||
//keep track of the shapes, we release memory at exit.
|
||||
//make sure to re-use collision shapes among rigid bodies whenever possible!
|
||||
btAlignedObjectArray<btCollisionShape*> collisionShapes;
|
||||
|
||||
|
||||
///create a few basic rigid bodies
|
||||
|
||||
//the ground is a cube of side 100 at position y = -56.
|
||||
//the sphere will hit it at y = -6, with center at -5
|
||||
{
|
||||
btCollisionShape* groundShape = new btBoxShape(btVector3(btScalar(50.),btScalar(50.),btScalar(50.)));
|
||||
|
||||
collisionShapes.push_back(groundShape);
|
||||
|
||||
btTransform groundTransform;
|
||||
groundTransform.setIdentity();
|
||||
groundTransform.setOrigin(btVector3(0,-56,0));
|
||||
|
||||
btScalar mass(0.);
|
||||
|
||||
//rigidbody is dynamic if and only if mass is non zero, otherwise static
|
||||
bool isDynamic = (mass != 0.f);
|
||||
|
||||
btVector3 localInertia(0,0,0);
|
||||
if (isDynamic)
|
||||
groundShape->calculateLocalInertia(mass,localInertia);
|
||||
|
||||
//using motionstate is optional, it provides interpolation capabilities, and only synchronizes 'active' objects
|
||||
btDefaultMotionState* myMotionState = new btDefaultMotionState(groundTransform);
|
||||
btRigidBody::btRigidBodyConstructionInfo rbInfo(mass,myMotionState,groundShape,localInertia);
|
||||
btRigidBody* body = new btRigidBody(rbInfo);
|
||||
|
||||
//add the body to the dynamics world
|
||||
dynamicsWorld->addRigidBody(body);
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
//create a dynamic rigidbody
|
||||
|
||||
//btCollisionShape* colShape = new btBoxShape(btVector3(1,1,1));
|
||||
btCollisionShape* colShape = new btSphereShape(btScalar(1.));
|
||||
collisionShapes.push_back(colShape);
|
||||
|
||||
/// Create Dynamic Objects
|
||||
btTransform startTransform;
|
||||
startTransform.setIdentity();
|
||||
|
||||
btScalar mass(1.f);
|
||||
|
||||
//rigidbody is dynamic if and only if mass is non zero, otherwise static
|
||||
bool isDynamic = (mass != 0.f);
|
||||
|
||||
btVector3 localInertia(0,0,0);
|
||||
if (isDynamic)
|
||||
colShape->calculateLocalInertia(mass,localInertia);
|
||||
|
||||
startTransform.setOrigin(btVector3(2,10,0));
|
||||
|
||||
//using motionstate is recommended, it provides interpolation capabilities, and only synchronizes 'active' objects
|
||||
btDefaultMotionState* myMotionState = new btDefaultMotionState(startTransform);
|
||||
btRigidBody::btRigidBodyConstructionInfo rbInfo(mass,myMotionState,colShape,localInertia);
|
||||
btRigidBody* body = new btRigidBody(rbInfo);
|
||||
|
||||
dynamicsWorld->addRigidBody(body);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// Do some simulation
|
||||
|
||||
|
||||
///-----stepsimulation_start-----
|
||||
for (i=0;i<150;i++)
|
||||
{
|
||||
dynamicsWorld->stepSimulation(1.f/60.f,10);
|
||||
|
||||
//print positions of all objects
|
||||
for (int j=dynamicsWorld->getNumCollisionObjects()-1; j>=0 ;j--)
|
||||
{
|
||||
btCollisionObject* obj = dynamicsWorld->getCollisionObjectArray()[j];
|
||||
btRigidBody* body = btRigidBody::upcast(obj);
|
||||
btTransform trans;
|
||||
if (body && body->getMotionState())
|
||||
{
|
||||
body->getMotionState()->getWorldTransform(trans);
|
||||
|
||||
} else
|
||||
{
|
||||
trans = obj->getWorldTransform();
|
||||
}
|
||||
printf("world pos object %d = %f,%f,%f\n",j,float(trans.getOrigin().getX()),float(trans.getOrigin().getY()),float(trans.getOrigin().getZ()));
|
||||
}
|
||||
}
|
||||
|
||||
///-----stepsimulation_end-----
|
||||
|
||||
//cleanup in the reverse order of creation/initialization
|
||||
|
||||
///-----cleanup_start-----
|
||||
|
||||
//remove the rigidbodies from the dynamics world and delete them
|
||||
for (i=dynamicsWorld->getNumCollisionObjects()-1; i>=0 ;i--)
|
||||
{
|
||||
btCollisionObject* obj = dynamicsWorld->getCollisionObjectArray()[i];
|
||||
btRigidBody* body = btRigidBody::upcast(obj);
|
||||
if (body && body->getMotionState())
|
||||
{
|
||||
delete body->getMotionState();
|
||||
}
|
||||
dynamicsWorld->removeCollisionObject( obj );
|
||||
delete obj;
|
||||
}
|
||||
|
||||
//delete collision shapes
|
||||
for (int j=0;j<collisionShapes.size();j++)
|
||||
{
|
||||
btCollisionShape* shape = collisionShapes[j];
|
||||
collisionShapes[j] = 0;
|
||||
delete shape;
|
||||
}
|
||||
|
||||
//delete dynamics world
|
||||
delete dynamicsWorld;
|
||||
|
||||
//delete solver
|
||||
delete solver;
|
||||
|
||||
//delete broadphase
|
||||
delete overlappingPairCache;
|
||||
|
||||
//delete dispatcher
|
||||
delete dispatcher;
|
||||
|
||||
delete collisionConfiguration;
|
||||
|
||||
//next line is optional: it will be cleared by the destructor when the array goes out of scope
|
||||
collisionShapes.clear();
|
||||
}
|
||||
|
||||
222
Engine/lib/bullet/examples/HelloWorld/Makefile
Normal file
222
Engine/lib/bullet/examples/HelloWorld/Makefile
Normal file
|
|
@ -0,0 +1,222 @@
|
|||
# CMAKE generated file: DO NOT EDIT!
|
||||
# Generated by "Unix Makefiles" Generator, CMake Version 3.23
|
||||
|
||||
# Default target executed when no arguments are given to make.
|
||||
default_target: all
|
||||
.PHONY : default_target
|
||||
|
||||
# Allow only one "make -f Makefile2" at a time, but pass parallelism.
|
||||
.NOTPARALLEL:
|
||||
|
||||
#=============================================================================
|
||||
# Special targets provided by cmake.
|
||||
|
||||
# Disable implicit rules so canonical targets will work.
|
||||
.SUFFIXES:
|
||||
|
||||
# Disable VCS-based implicit rules.
|
||||
% : %,v
|
||||
|
||||
# Disable VCS-based implicit rules.
|
||||
% : RCS/%
|
||||
|
||||
# Disable VCS-based implicit rules.
|
||||
% : RCS/%,v
|
||||
|
||||
# Disable VCS-based implicit rules.
|
||||
% : SCCS/s.%
|
||||
|
||||
# Disable VCS-based implicit rules.
|
||||
% : s.%
|
||||
|
||||
.SUFFIXES: .hpux_make_needs_suffix_list
|
||||
|
||||
# Command-line flag to silence nested $(MAKE).
|
||||
$(VERBOSE)MAKESILENT = -s
|
||||
|
||||
#Suppress display of executed commands.
|
||||
$(VERBOSE).SILENT:
|
||||
|
||||
# A target that is always out of date.
|
||||
cmake_force:
|
||||
.PHONY : cmake_force
|
||||
|
||||
#=============================================================================
|
||||
# Set environment variables for the build.
|
||||
|
||||
# The shell in which to execute make rules.
|
||||
SHELL = /bin/sh
|
||||
|
||||
# The CMake executable.
|
||||
CMAKE_COMMAND = /Applications/CMake.app/Contents/bin/cmake
|
||||
|
||||
# The command to remove a file.
|
||||
RM = /Applications/CMake.app/Contents/bin/cmake -E rm -f
|
||||
|
||||
# Escaping for special characters.
|
||||
EQUALS = =
|
||||
|
||||
# The top-level source directory on which CMake was run.
|
||||
CMAKE_SOURCE_DIR = /Users/ragora/Documents/Projects/Torque3D
|
||||
|
||||
# The top-level build directory on which CMake was run.
|
||||
CMAKE_BINARY_DIR = /Users/ragora/Documents/Projects/Torque3D
|
||||
|
||||
#=============================================================================
|
||||
# Targets provided globally by CMake.
|
||||
|
||||
# Special rule for the target edit_cache
|
||||
edit_cache:
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Running CMake cache editor..."
|
||||
/Applications/CMake.app/Contents/bin/ccmake -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)
|
||||
.PHONY : edit_cache
|
||||
|
||||
# Special rule for the target edit_cache
|
||||
edit_cache/fast: edit_cache
|
||||
.PHONY : edit_cache/fast
|
||||
|
||||
# Special rule for the target rebuild_cache
|
||||
rebuild_cache:
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Running CMake to regenerate build system..."
|
||||
/Applications/CMake.app/Contents/bin/cmake --regenerate-during-build -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)
|
||||
.PHONY : rebuild_cache
|
||||
|
||||
# Special rule for the target rebuild_cache
|
||||
rebuild_cache/fast: rebuild_cache
|
||||
.PHONY : rebuild_cache/fast
|
||||
|
||||
# Special rule for the target list_install_components
|
||||
list_install_components:
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Available install components are: \"Devel\" \"Unspecified\" \"assimp-bin\" \"assimp-dev\" \"libassimp5.2.0\" \"libassimp5.2.0-dev\""
|
||||
.PHONY : list_install_components
|
||||
|
||||
# Special rule for the target list_install_components
|
||||
list_install_components/fast: list_install_components
|
||||
.PHONY : list_install_components/fast
|
||||
|
||||
# Special rule for the target install
|
||||
install: preinstall
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Install the project..."
|
||||
/Applications/CMake.app/Contents/bin/cmake -P cmake_install.cmake
|
||||
.PHONY : install
|
||||
|
||||
# Special rule for the target install
|
||||
install/fast: preinstall/fast
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Install the project..."
|
||||
/Applications/CMake.app/Contents/bin/cmake -P cmake_install.cmake
|
||||
.PHONY : install/fast
|
||||
|
||||
# Special rule for the target install/local
|
||||
install/local: preinstall
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Installing only the local directory..."
|
||||
/Applications/CMake.app/Contents/bin/cmake -DCMAKE_INSTALL_LOCAL_ONLY=1 -P cmake_install.cmake
|
||||
.PHONY : install/local
|
||||
|
||||
# Special rule for the target install/local
|
||||
install/local/fast: preinstall/fast
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Installing only the local directory..."
|
||||
/Applications/CMake.app/Contents/bin/cmake -DCMAKE_INSTALL_LOCAL_ONLY=1 -P cmake_install.cmake
|
||||
.PHONY : install/local/fast
|
||||
|
||||
# Special rule for the target install/strip
|
||||
install/strip: preinstall
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Installing the project stripped..."
|
||||
/Applications/CMake.app/Contents/bin/cmake -DCMAKE_INSTALL_DO_STRIP=1 -P cmake_install.cmake
|
||||
.PHONY : install/strip
|
||||
|
||||
# Special rule for the target install/strip
|
||||
install/strip/fast: preinstall/fast
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Installing the project stripped..."
|
||||
/Applications/CMake.app/Contents/bin/cmake -DCMAKE_INSTALL_DO_STRIP=1 -P cmake_install.cmake
|
||||
.PHONY : install/strip/fast
|
||||
|
||||
# The main all target
|
||||
all: cmake_check_build_system
|
||||
cd /Users/ragora/Documents/Projects/Torque3D && $(CMAKE_COMMAND) -E cmake_progress_start /Users/ragora/Documents/Projects/Torque3D/CMakeFiles /Users/ragora/Documents/Projects/Torque3D/Engine/lib/bullet/examples/HelloWorld//CMakeFiles/progress.marks
|
||||
cd /Users/ragora/Documents/Projects/Torque3D && $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 Engine/lib/bullet/examples/HelloWorld/all
|
||||
$(CMAKE_COMMAND) -E cmake_progress_start /Users/ragora/Documents/Projects/Torque3D/CMakeFiles 0
|
||||
.PHONY : all
|
||||
|
||||
# The main clean target
|
||||
clean:
|
||||
cd /Users/ragora/Documents/Projects/Torque3D && $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 Engine/lib/bullet/examples/HelloWorld/clean
|
||||
.PHONY : clean
|
||||
|
||||
# The main clean target
|
||||
clean/fast: clean
|
||||
.PHONY : clean/fast
|
||||
|
||||
# Prepare targets for installation.
|
||||
preinstall: all
|
||||
cd /Users/ragora/Documents/Projects/Torque3D && $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 Engine/lib/bullet/examples/HelloWorld/preinstall
|
||||
.PHONY : preinstall
|
||||
|
||||
# Prepare targets for installation.
|
||||
preinstall/fast:
|
||||
cd /Users/ragora/Documents/Projects/Torque3D && $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 Engine/lib/bullet/examples/HelloWorld/preinstall
|
||||
.PHONY : preinstall/fast
|
||||
|
||||
# clear depends
|
||||
depend:
|
||||
cd /Users/ragora/Documents/Projects/Torque3D && $(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 1
|
||||
.PHONY : depend
|
||||
|
||||
# Convenience name for target.
|
||||
Engine/lib/bullet/examples/HelloWorld/CMakeFiles/App_HelloWorld.dir/rule:
|
||||
cd /Users/ragora/Documents/Projects/Torque3D && $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 Engine/lib/bullet/examples/HelloWorld/CMakeFiles/App_HelloWorld.dir/rule
|
||||
.PHONY : Engine/lib/bullet/examples/HelloWorld/CMakeFiles/App_HelloWorld.dir/rule
|
||||
|
||||
# Convenience name for target.
|
||||
App_HelloWorld: Engine/lib/bullet/examples/HelloWorld/CMakeFiles/App_HelloWorld.dir/rule
|
||||
.PHONY : App_HelloWorld
|
||||
|
||||
# fast build rule for target.
|
||||
App_HelloWorld/fast:
|
||||
cd /Users/ragora/Documents/Projects/Torque3D && $(MAKE) $(MAKESILENT) -f Engine/lib/bullet/examples/HelloWorld/CMakeFiles/App_HelloWorld.dir/build.make Engine/lib/bullet/examples/HelloWorld/CMakeFiles/App_HelloWorld.dir/build
|
||||
.PHONY : App_HelloWorld/fast
|
||||
|
||||
# target to build an object file
|
||||
HelloWorld.o:
|
||||
cd /Users/ragora/Documents/Projects/Torque3D && $(MAKE) $(MAKESILENT) -f Engine/lib/bullet/examples/HelloWorld/CMakeFiles/App_HelloWorld.dir/build.make Engine/lib/bullet/examples/HelloWorld/CMakeFiles/App_HelloWorld.dir/HelloWorld.o
|
||||
.PHONY : HelloWorld.o
|
||||
|
||||
# target to preprocess a source file
|
||||
HelloWorld.i:
|
||||
cd /Users/ragora/Documents/Projects/Torque3D && $(MAKE) $(MAKESILENT) -f Engine/lib/bullet/examples/HelloWorld/CMakeFiles/App_HelloWorld.dir/build.make Engine/lib/bullet/examples/HelloWorld/CMakeFiles/App_HelloWorld.dir/HelloWorld.i
|
||||
.PHONY : HelloWorld.i
|
||||
|
||||
# target to generate assembly for a file
|
||||
HelloWorld.s:
|
||||
cd /Users/ragora/Documents/Projects/Torque3D && $(MAKE) $(MAKESILENT) -f Engine/lib/bullet/examples/HelloWorld/CMakeFiles/App_HelloWorld.dir/build.make Engine/lib/bullet/examples/HelloWorld/CMakeFiles/App_HelloWorld.dir/HelloWorld.s
|
||||
.PHONY : HelloWorld.s
|
||||
|
||||
# Help Target
|
||||
help:
|
||||
@echo "The following are some of the valid targets for this Makefile:"
|
||||
@echo "... all (the default if no target is provided)"
|
||||
@echo "... clean"
|
||||
@echo "... depend"
|
||||
@echo "... edit_cache"
|
||||
@echo "... install"
|
||||
@echo "... install/local"
|
||||
@echo "... install/strip"
|
||||
@echo "... list_install_components"
|
||||
@echo "... rebuild_cache"
|
||||
@echo "... App_HelloWorld"
|
||||
@echo "... HelloWorld.o"
|
||||
@echo "... HelloWorld.i"
|
||||
@echo "... HelloWorld.s"
|
||||
.PHONY : help
|
||||
|
||||
|
||||
|
||||
#=============================================================================
|
||||
# Special targets to cleanup operation of make.
|
||||
|
||||
# Special rule to run CMake to check the build system integrity.
|
||||
# No rule that depends on this can have commands that come from listfiles
|
||||
# because they might be regenerated.
|
||||
cmake_check_build_system:
|
||||
cd /Users/ragora/Documents/Projects/Torque3D && $(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0
|
||||
.PHONY : cmake_check_build_system
|
||||
|
||||
39
Engine/lib/bullet/examples/HelloWorld/cmake_install.cmake
Normal file
39
Engine/lib/bullet/examples/HelloWorld/cmake_install.cmake
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
# Install script for directory: /Users/ragora/Documents/Projects/Torque3D/Engine/lib/bullet/examples/HelloWorld
|
||||
|
||||
# Set the install prefix
|
||||
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
|
||||
set(CMAKE_INSTALL_PREFIX "/Users/ragora/Documents/Test")
|
||||
endif()
|
||||
string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
|
||||
|
||||
# Set the install configuration name.
|
||||
if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
|
||||
if(BUILD_TYPE)
|
||||
string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
|
||||
CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
|
||||
else()
|
||||
set(CMAKE_INSTALL_CONFIG_NAME "Release")
|
||||
endif()
|
||||
message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
|
||||
endif()
|
||||
|
||||
# Set the component getting installed.
|
||||
if(NOT CMAKE_INSTALL_COMPONENT)
|
||||
if(COMPONENT)
|
||||
message(STATUS "Install component: \"${COMPONENT}\"")
|
||||
set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
|
||||
else()
|
||||
set(CMAKE_INSTALL_COMPONENT)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Is this installation the result of a crosscompile?
|
||||
if(NOT DEFINED CMAKE_CROSSCOMPILING)
|
||||
set(CMAKE_CROSSCOMPILING "FALSE")
|
||||
endif()
|
||||
|
||||
# Set default install directory permissions.
|
||||
if(NOT DEFINED CMAKE_OBJDUMP)
|
||||
set(CMAKE_OBJDUMP "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/objdump")
|
||||
endif()
|
||||
|
||||
22
Engine/lib/bullet/examples/HelloWorld/premake4.lua
Normal file
22
Engine/lib/bullet/examples/HelloWorld/premake4.lua
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
|
||||
project "App_HelloWorld"
|
||||
|
||||
if _OPTIONS["ios"] then
|
||||
kind "WindowedApp"
|
||||
else
|
||||
kind "ConsoleApp"
|
||||
end
|
||||
|
||||
includedirs {"../../src"}
|
||||
|
||||
links {
|
||||
"BulletDynamics","BulletCollision", "LinearMath"
|
||||
}
|
||||
|
||||
language "C++"
|
||||
|
||||
files {
|
||||
"**.cpp",
|
||||
"**.h",
|
||||
}
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue