* Adjustment: Initial CMake reworking.

This commit is contained in:
Robert MacGregor 2022-05-13 23:42:41 -04:00
parent 516163fd5d
commit d7cdf54661
5394 changed files with 2615532 additions and 8711 deletions

View file

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-- Very basic Lua script to create some Bullet objects.
-- See also Demos3/AllBullet2Demos using Demos3/bullet2/LuaDemo
--right now we cannot interleave adding instances of different shapes, they have to be added in-order
--hence the two loops. this will be fixed soon
world = createDefaultDynamicsWorld()
cubeshape = createCubeShape(world, 30,30,1)
pos={0,0,-3.0}
orn = {0,0,0,1}
mass = 0
body = createRigidBody(world,cubeshape,mass,pos,orn)
pos={0,10,0}
orn = {0,0,0,1}
mb = loadMultiBodyFromUrdf(world,"r2d2.urdf", pos, orn);
pos={2,2,0}
orn = {0,0,0,1}
mb = loadMultiBodyFromUrdf(world,"r2d2.urdf", pos, orn);